Simplified Poker Game, MATLAB Programming

Assignment Help:
The game of Simpli ed Poker is a simple game by today''s standards. You start o with a standard
deck of cards, shue the cards, and then give each player 3 cards. Each card has a face value: Aces are worth 14, Kings
are worth 13, Queens are worth 12, Jacks are worth 11, and 2 through 10 are worth 2 through 10, respectively. If all of a
player''s cards have the same value, then the player has three of a kind. If only two of a player''s cards have the same value,
then the player has two of a kind. If no two of a player''s cards have the same value, then the card with the highest value is
the high card. In determining the winner, a three of a kind beats a two of a kind, and a two of a kind beats a high card. If
two or more players have a three of a kind, or two of a kind, then the player with the higher valued two of a kind or three of
a kind wins. It is possible for two or more players to win if they each have the same two of a kind or high card. At the end
of each round, all winners will say their personal catchphrase. To play another hand, shue the deck again and start over.
1. Write, and properly comment code to allow users to play Simpli ed Poker.
2. Your code should allow for X players, where 0  X  15, and 2 hard-coded computer players to play Simpli ed
Poker.
3. Each player has his or her own catchphrase and name. In the beginning of your code, you should input each user''s
catchphrase and name. The computer players'' catchphrases and names should be hard-coded.
4. Store all of the players'' names and their catch phrases in a single struct.
5. I have provided you with two functions that should help:
(a) getDeck.m : This function will return a struct for an entire deck of cards. You can use the command
\deck=getDeck;" to de ne a struct deck.
(b) shueDeck.m : This function will input a struct and randomize its order. You can use the command
\deck=shueDeck(deck);" to shue the deck previously de ned by getDeck.
6. At the beginning of each hand, shue the deck and assign 3 cards to each player. Then use the disp command to
display each player''s cards.
7. To see who won a particular hand, you will need to rst check to see if someone won with three of a kind. If there
are no three of a kinds, then check for two of a kind winners. Finally, if there are no three of a kinds or two of a
kinds, check to see which player has the highest card. (Remember, more than 1 player can win a round.)
8. Output which players have won and have them say their catchphrases via the disp command.
9. Finally, ask the user if they want to play again, and if they say yes, start another round. The user should not have
to re-enter the plauers'' names and catchphrases.

Related Discussions:- Simplified Poker Game

Calling an user-defined function from script, Calling an User-Defined Funct...

Calling an User-Defined Function from Script: Now, we will change our script which prompts the user for the radius and computes the area of a circle, to call our function cal

Two phase moving boundary problem, This problem description is taken from I...

This problem description is taken from Illingworth and Golosnoy [1]: For physical systems of inhomogeneous composition, di usion is often observed to cause a change of phase, even

Video compression, please tell me how to compress a video in matlab

please tell me how to compress a video in matlab

#title.the number of pixels related to the actual phase, #question.i want t...

#question.i want to know the number of pixels related to the actual phase value and want to separate the zero phase valued pixels from the image..

Solution by using pdepe function, Solution by using pdepe function fu...

Solution by using pdepe function functionpdex1 m = 0; x = linspace(0,1,100); t = linspace(0,0.2,10);   sol = pdepe(m,@pdex1pde,@pdex1ic,@pdex1bc,x,t); % Ext

Rc phase shift oscillater, design a rc phase shift oscillator for a particu...

design a rc phase shift oscillator for a particular frequency of oscillation and generate a sinusoidal signal

Variable numbers of arguments, Variable numbers of arguments: In the f...

Variable numbers of arguments: In the functions there have been a fixed number of input and output arguments. For illustration, in the function below, there is one input argum

Iterative root fi nding method, The secant method is an iterative root ndi...

The secant method is an iterative root nding method that is super-linear. The method has the advantage that it is faster than linear methods and does not require knowledge of the

Matrices, use the loop for to produce [-1 -1 -1 -1; 0 -1 -1 -1; 0 0 -1 -1; ...

use the loop for to produce [-1 -1 -1 -1; 0 -1 -1 -1; 0 0 -1 -1; 0 0 0 -1]

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd