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Silicon Graphics - Hardware for computer animation
The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation productions. Several of the salient characteristics of Silicon Graphics Inc. computers are that, of the dissimilar types obtainable in the market. Silicon Graphics Inc. computers are really fast, produce excellent outcomes and operate by using the widespread UNIX operating system. SGIs are created by Silicon Graphics, ranging from the common reason Indy, to the high power Indigo2 Extreme® utilized to produce animations, the Onyx that is particularly suited to do complicated calculations. Almost all main production studios utilize SGIs state of the art software as Alias, Wavefront and SoftImage are run on SGIs.
what is region filling? give details
Refresh Rate: refreshing on raster - scan displays is carried out at the rate of 60 to 80 frames per second, although some system are designed for higher refresh rates. Sometimes,
QUESTION 1 Assume you work as Producer for the national TV channel in Mauritius. As such, you have been requested by the Director of Production to submit a proposal in the for
Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin
Film - Applications for Computer Animation Computer animation has turn into regular and accepted in particular effects. Movies as "Jurassic Park", "Terminator 2: Judgment Day"
when dda line drawing algorithm is more efficient than bresenhem line drawing algorithm?
Animation, Video and Digital Movies : These are sequences of bitmapped graphic scenes or frames, quickly played back. But animations can also be made inside the authoring system t
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
#question. Steps involved in the solution of operation research problem
basic video controller operations
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