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Silicon Graphics - Hardware for computer animation
The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation productions. Several of the salient characteristics of Silicon Graphics Inc. computers are that, of the dissimilar types obtainable in the market. Silicon Graphics Inc. computers are really fast, produce excellent outcomes and operate by using the widespread UNIX operating system. SGIs are created by Silicon Graphics, ranging from the common reason Indy, to the high power Indigo2 Extreme® utilized to produce animations, the Onyx that is particularly suited to do complicated calculations. Almost all main production studios utilize SGIs state of the art software as Alias, Wavefront and SoftImage are run on SGIs.
Three-Dimensional Viewing Three dimensional objects are created using modelling coordinate system. The modelled objects are then placed in locations specified in the scene with
what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.
Various ways of simulating motion:- - Zero Acceleration (Constant Speed) - Non-Zero Accelerations - Positive accelerations
Tablet Computer - CAD and CAM Tablet Computer: it is a complete computer comprises in a touch screen. Tablet computers can be specialized for only Internet utilize or be fu
Sub Classes of Orthographic Projection There are three ordinary sub-classes of Orthographic (axonometric) projections as: 1) Isometric: The direction of projection makes
Output Primitives and Geometric Transformations You learnt how some basic geometric objects such as line segments, circles, ellipses and other curves are processed for plotting
describe z-buffer algorithm removing hidden surface
Assumption for Diffuse Reflection - Polygon Rendering i) the diffuse reflections by the surface are scattered along with equal intensity in each direction, independent of vie
Presentation Graphics The instant you are going to represent yourself or your product or company or research paper and so on. Only standing and speaking is fairly ineffective.
Determine the transformation matrix for: a) Cavalier projection with θ=45 0 , and b) Cabinet projection with θ=30 0 c) Draw the projection of unit cube for all transfor
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