Should my constructors employ"assignment"or"initialization, C/C++ Programming

Assignment Help:

Should my constructors employ "assignment" or "initialization lists"?

 

 


Related Discussions:- Should my constructors employ"assignment"or"initialization

Compiler design limiting instruction, Ravi is a newbie to the programming a...

Ravi is a newbie to the programming and while learning the programming language he came to know the following rules: · Each program must start with ''''{'''' and end with ''''}

Set performance data and print tickets, Create a class  called  ticketSelli...

Create a class  called  ticketSelling that stores booking information of a single performance on a single day and sells the tickets of the performance. The class should include at

Maths, .Write a program to find the area under the curve y = f(x) between x...

.Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b.

#pointers, what is the purpose of pointer ? what is the syntax? how it work...

what is the purpose of pointer ? what is the syntax? how it works?

Can a copy constructor admit an object of the similar class , Can a copy co...

Can a copy constructor admit an object of the similar class as parameter, rather than reference of the object?

Palindrome, A palindrome is a string that reads the same from both the ends...

A palindrome is a string that reads the same from both the ends. Given a string S convert it to a palindrome by doing character replacement. Your task is to convert S to palindrome

Sp, Write a program to find the area under the curve y = f(x) between x = a...

Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can b

I need cryengine sandbox speedometer and tachometer, I need Cryengine Sandb...

I need Cryengine Sandbox Speedometer and Tachometer We want to get working Tachometer and Speedometer for a car in latest Cryengine Sandbox. You will find how to make it usin

3/15/2013 6:01:10 AM

A: Initialization lists. Actually constructors must initialize as a rule all member objects in the initialization list. One exception is discussed further down.

Suppose the following constructor which initializes member object x_ by using an initialization list: Fred::Fred() : x_(whatever) { }. The most common benefit of doing this is improved performance. For instance, if the expression whatever is the same kind as member variable x_, the result of the expression is directly constructed inside x_ the compiler does not make a separate copy of the object. Though the types are not the same, typically the compiler is able to do a better job with initialization lists than with assignments.

The other (inefficient) way to build constructors is through assignment, like: Fred::Fred() { x_ = whatever; }. In this particular case the expression whatever causes a separate, temporary object to be developed, and this temporary object is passed into the x_ object''s assignment operator. Then that temporary object is destructed at the;. That''s incompetent.

As if that wasn''t bad sufficient, there''s another source of inefficiency while using assignment in a constructor: the member object will get completely constructed by its default constructor, and this might, for instance, allocate some  of the default amount of memory or open some default file. All of this work could be for naught if the whatever expression and/or assignment operator causes the object to shut that file and/or release that memory (for example if the default constructor didn''t allocate a large sufficient pool of memory or if it opened wrong file).

Conclusion: All of other things being equal, your code will run faster if you use initialization lists instead of assignment.

Note: There is no performance difference if the kind of x_ is some built-in/intrinsic type, like int or char* or float. However even in these cases, in according to me preference should be to set those data members in the initialization list instead of via assignment for consistency. Another symmetry argument in favor of by initialization lists even for built-in/intrinsic types: non-static const & non- static reference data members can''t be assigned a value in the constructor, thus for symmetry it makes sense to initialize everything in the initialization list.

For the exceptions now every rule has exceptions and there are a couple of exceptions to the "use initialization lists" rule. Bottom line is to employ common sense: if it''s cheaper, better, faster, etc. to not use them, then by every means, don''t use them. It might happen while your class has two constructors that require initializing the object''s data members in distinct orders. Or it might happen while two data members are self-referential. Or while a data- member require a reference to the this object, and you wished to ignore a compiler warning regarding using the keyword prior to the {that start the constructor''s body (while your specific compiler happens to issue that specific warning). Or while you require to do an if/throw test on a variable ( global, parameter etc.) prior to via that variable to initialize one of your this members. This list is not exhaustive

 

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd