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I am seeking a developer to create a mobile game for me. I want an endless runner game with simple controls. The game needs to be a 3D game in a 2D view. The graphics and animation
Write a program to calculate the average of ten numbers #include stdio.h /* Only this header is needed since only IO are used */ void main() { char
A: it is containing and hiding Information regarding an object, like internal data structures and code. It isolates the internal complication of an object's operation from the res
Program of Binary tree: Btree::Btree(int O) : itemsInContainer(0) { finishInit(O); } Btree::~Btree(void) { if( root != 0 ) delete roo
# include stdio.h> # include string.h> # include conio.h> void main() { int i=0,count=0; char a[100],b; clrscr();
Explain the Macros? Preprocessor' is a translation stage that is applied to your source code before the compiler proper gets its hands on it. Usually the preprocessor performs
1. The main program must be in a file called A4.cpp 2. The data must be read in from a data file. The user must enter the filename. A sample data file will be provided on Mood
A palindrome is a string that reads the same from the both the ends. Given a string S convert it to a palindrome by doing character replacement. Your takes is to convert S to palin
Data is required to be fed into the program (input) and sent out of the program (output). Considering the draughtsman using a CAD station, the input is his commands to cause lines/
should i put define constant and memory constant in my flowchart? the other one, how to draw flowchart for break and continue statement?
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