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Scenes - polygon rendering and ray tracing methods
In the context of ray tracing, a scene is a set of objects and light sources which will be viewed through a camera. All of these items are arranged in what is termed as the world, or world space that is an imaginary place along with height, depth and width as much like reality. For illustration, let's assume that you need to create an image of the Planets and their also satellites. After that our scene will comprise the planets and their respective satellites, a light source which will function as the sun and our camera that is where we are viewing this sight from. Here we discuss several basic terms as objects, world, source, light, and so no involved along with the idea of scene in several detail.
What are the features found in CAD Features generally found in a CAD package involve: - 2D and 3D modelling - Wire frame - Library of parts that can be used in new dra
Shading - Polygon Rendering and Ray Tracing Methods When one thing is under the exposure of light, so the rays of light are distributed over the surface and there the distribu
Shearing - 2-D and 3-D transformations Shearing transformations are utilized for altering the shapes of 2 or 3-D objects. The consequence of a shear transformation seems like
OBJECTIVE Since graphics plays a very important role in modern computer application, it is important to know more information about its hardware and software operations. Despite
Question 1: (a) Explain in detail what you understand by the term image compositing and where it is more often used? (b) You are given 3-5 images to make a photo montage/ima
Multimedia Entertainment: The field of entertainment uses multimedia extensively. One of the earliest and the most popular applications of multimedia are for games. Multimedi
QUESTION (a) Explain the steps involved in performing Image based processing. (b) Propose a mask using a 3X3 matrix, which would help in discovering discontinuities, and hen
Properties of Perspective projections - Transformation 1) Faraway objects seem smaller. 2) Straight lines are projected to straight lines. 3) Let line 1 and 2 is two s
what is image precision in computer graphics
What is persistence? The time it takes the emitted light from the screen to decompose one tenth of its original intensity is known as persistence.
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