Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Scenes - polygon rendering and ray tracing methods
In the context of ray tracing, a scene is a set of objects and light sources which will be viewed through a camera. All of these items are arranged in what is termed as the world, or world space that is an imaginary place along with height, depth and width as much like reality. For illustration, let's assume that you need to create an image of the Planets and their also satellites. After that our scene will comprise the planets and their respective satellites, a light source which will function as the sun and our camera that is where we are viewing this sight from. Here we discuss several basic terms as objects, world, source, light, and so no involved along with the idea of scene in several detail.
applications
Film - Applications for Computer Animation Computer animation has turn into regular and accepted in particular effects. Movies as "Jurassic Park", "Terminator 2: Judgment Day"
Discuss in detail about rendering Computer animation uses a technique termed as avars (animation variable) where starting point is generally a series of stick figures; for exam
What is resolution? Ans. The maximum number of points that can be shown without an overlap on a CRT is known as resolution.
what is region filling? give details
Distinguish between convex and concave polygons? If the line joining any two points in the polygon lies totally inside the polygon then, they are called as convex polygons. If
explainapplication of coherence in visible surface detection method
Define polygon? A polygon is any closed continues sequence of line segments i.e., a polyline whose last node point is similar as that of its first node point. The line segment
What is the need of homogeneous coordinates? To perform more than one transformation at a time, use homogeneous coordinates or matrixes. They decrease unwanted calculations in
What is homogeneous coordinate? Discuss the composite transformation matrix for two successive translations and scaling. In design and picture formation process, many times
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd