Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Scan Line Polygon Fill Algorithm - Raster Graphics
In such algorithm, the information for a solid body is stored in the frame buffer and utilizing that information each pixel that is, of both interior region and boundary are considered and, are so plotted. This time we are going to perform scan conversion of solid regions; here the areas are bounded through polygonal lines. Pixels are considered for the interior of the polygonal area and are then filled plotted along with the predefined colour. Now let us discuss the algorithm briefly and then we will further discuss details on the similar.
This algorithm checks and modifies the attributes (that is parameters and characteristics) of the pixels only with the current raster scan line. Immediately it crosses over from the outside to the inside of a boundary of the particular polygon it begins resetting the colour or as gray attribute. In filling effect the region along that scans line. Such changes back to the initial attribute while it crosses the boundary again. In following figure, shows variations of this basic idea.
Figure: Concept of scan line polygon filling
Hence as to understand Scan Line Polygon Fill Algorithm in detail consider in following figure:
Figure: Scan line polygon filling
Q. What do you mean by image precision and object precision? Describe z- buffer algorithm for visible surface detection. OR What do you mean by image precision and obj
State the Areas of use of data goggles Entertainment Used in television/films as special effects (for example "holodeck" in Star Trek: The Next Generation and Brazilian
Find out the matrix of projection for cavalier projection Answer: Cavalier projection corresponds to tan α = 1, leading to the following matrix.
Perform the indicated base conversions 548 to base 5
Curves and Surfaces - Modeling and Rendering We have studied the method of drawing curves in diverse coordinate systems. Also we got the concept that it is the revolution of
Painting and Drawing While we talk about graphics, we mean pictures can be either photographs or illustrations. If you want to acquire graphics into a Web page or multimedia r
A convex polygonal region having n- vertices {P 0 , P 1 , P 2 ..., P n - 1 , P n , P 0 } or lattice points to be identified by the user includes the convex window area. To be exact
logical classification of input device
Softwares and Hardwares for Computer Animation The categories of both software as well as hardware needed to work on animation are now to be discussed. Computer animation can b
program to prove 2 consecutive rotation & scaling are additive in nature
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd