Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Scan Line Polygon Fill Algorithm - Raster Graphics
In such algorithm, the information for a solid body is stored in the frame buffer and utilizing that information each pixel that is, of both interior region and boundary are considered and, are so plotted. This time we are going to perform scan conversion of solid regions; here the areas are bounded through polygonal lines. Pixels are considered for the interior of the polygonal area and are then filled plotted along with the predefined colour. Now let us discuss the algorithm briefly and then we will further discuss details on the similar.
This algorithm checks and modifies the attributes (that is parameters and characteristics) of the pixels only with the current raster scan line. Immediately it crosses over from the outside to the inside of a boundary of the particular polygon it begins resetting the colour or as gray attribute. In filling effect the region along that scans line. Such changes back to the initial attribute while it crosses the boundary again. In following figure, shows variations of this basic idea.
Figure: Concept of scan line polygon filling
Hence as to understand Scan Line Polygon Fill Algorithm in detail consider in following figure:
Figure: Scan line polygon filling
Scan Conversion of Line with the slope (0 Currently the pixel positions beside the line path are determined through sampling at Unit x intervals that is, starting from the fi
The subsequent are also considered graphics applications as: • Paint Programs: Permit you to create rough freehand drawings. The images are saved as bit maps and can simply be
Illustration of a Clipping window ABCD is placed as follows: A (100, 10), B (160, 10, C (160, 40), D (100, 40) By using Sutherland-Cohen clipping algorithm determine the vis
Midpoint circle generation algorithm This makes use of a circle function. Based on this circle function, a decision parameter is created which is used to decide successive pixe
Construction of an Isometric Projection - Transformation In this projection, the direction of projection i.e. d = (d 1 ,d 2 ,d 3 ) makes an identical angles with all the 3-pr
Quicktime Quicktime is the video format devised through and used through Apple and can be utilized at varying quality and file sizes. This is quite broadly used and has affecte
Polygon Tables - curves and surfaces All polygons are analogous to a graph G (V, E). Remember that the analogy in which a polygon surface can be specified along with as a set
Polygon -Rendering Methods Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal
What is Transformation? Transformation is the method of introducing changes in the shape size and orientation of the object using scaling rotation reflection shearing & transl
Derive the common transformation of parallel projection into the xy-plane in the direction of projection d=aI+bJ+cK. Solution: The common transformation of parallel projection
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd