Scan line polygon fill algorithm - raster graphics, Computer Graphics

Assignment Help:

Scan Line Polygon Fill Algorithm - Raster Graphics

In such algorithm, the information for a solid body is stored in the frame buffer and utilizing that information each pixel that is, of both interior region and boundary are considered and, are so plotted. This time we are going to perform scan conversion of solid regions; here the areas are bounded through polygonal lines.  Pixels are considered for the interior of the polygonal area and are then filled plotted along with the predefined colour. Now let us discuss the algorithm briefly and then we will further discuss details on the similar.

This algorithm checks and modifies the attributes (that is parameters and characteristics) of the pixels only with the current raster scan line. Immediately it crosses over from the outside to the inside of a boundary of the particular polygon it begins resetting the colour or as gray attribute. In filling effect the region along that scans line. Such changes back to the initial attribute while it crosses the boundary again. In following figure, shows variations of this basic idea.

1234_Scan Line Polygon Fill Algorithm - Raster Graphics 1.png

Figure: Concept of scan line polygon filling

Hence as to understand Scan Line Polygon Fill Algorithm in detail consider in following figure:

1607_Scan Line Polygon Fill Algorithm - Raster Graphics 2.png

Figure: Scan line polygon filling


Related Discussions:- Scan line polygon fill algorithm - raster graphics

Differentiate between a raster image and vector image, Question: (a) D...

Question: (a) Describe in details the meaning of the following terms often available in drawing tools: (i) Welding objects; (ii) Trimming objects; (iii) Intersecting obje

Various cases of cohen sutherland line clippings - algorithm, Various cases...

Various cases of Cohen Sutherland Line Clippings Currently, we study how this clipping algorithm works. For the sake of simplicity we will tackle all the cases with the assist

Definition of computer animation, Definition of Computer Animation A ti...

Definition of Computer Animation A time dependence phenomenon for imparting visual modifies in any scene as per to any time sequence, the visual modifies could be incorporated

Describe digital printing and prepress, Question 1: (a) Describe Digita...

Question 1: (a) Describe Digital Printing and Prepress? Also state the advantages and disadvantages of Digital printing? Question 2: (a) What are the three most import

Scan-line method, In contrast to depth-buffer method, here we identify one ...

In contrast to depth-buffer method, here we identify one surface at one time, scan-line method deals along with multiple surfaces. Since it processes each scan-line at one time, al

Functions of hand-held pointer and tablet, The hand-held pointer and tablet...

The hand-held pointer and tablet in the form of a stylus i.e. pen or puck can function one or more of these three functions: (i)  For choosing positions on a drawing or on a men

Image - based rendering, Explore and understand light field. Checking out o...

Explore and understand light field. Checking out one of the image libraries. 1. You can modify existing source code, or develop your own to achieve light field rendering; 2.

Radiosity - polygon rendering & ray tracing methods, Radiosity - Polygon Re...

Radiosity - Polygon Rendering & Ray Tracing Methods Radiosity simulates the diffuse propagation of light begin at the light sources. Because global illumination is an extremel

Region filling, what is region filling? give details

what is region filling? give details

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd