Rules for calling assembly subroutines from, Computer Engineering

Assignment Help:

Q. Rules for calling assembly subroutines from?

The rules for calling assembly subroutines from C are:

(i)  Memory model: The calling program and called assembly programs should be defined with the same memory model. One of the most common convention which makes NEAR calls is .MODEL SMALL, C.

(ii) The naming convention generally involve an underscore (_) character preceding the segment or function name. However this underscore is not used while making a call from C function. Please be careful about Case-sensitivity.

You should give a specific segment name to code segment of your assembly language subroutine. The name differs from compiler to compiler. Microsoft C and Turbo C need the code segment name to be_TEXT or a segment name with suffix_TEXT. Also it needs the segment name _DATA for data segment.

(iii)  Arguments from C to assembly language are passed through stack.

For illustration a function call in C:

function_name (arg1, arg2, ..., argn) ;

Would push the value of every argument on the stack in reverse order. Which is, the argument argn is pushed first and arg1 is pushed last on stack. A pointer or a value to a variable can also be passed on the stack. Because the stack in 8086 is a word stack thuspointers and values are stored as words on stack or multiples of the word size in case value exceeds 16 bits.

(iv) Youmust remember to save any special purpose registers (like CS, DS, SS, ES, BP, SI or DI) which may be modified by the assembly language routine. If you fail to save them then you might have unexplainable / undesirable consequences when control is returned to C program. Though there is no need to save AX, BX, CX or DX registers as they are considered volatile.

(v)   Please note the compatibility of data-types:

            char Byte (DB)

            int Word (DW)

            long Double Word (DD)

(vi) Returned value: The called assembly routine uses the followed registers for returned values:

            char   AL

            Near/ int   AX

            Far/ long DX: AX


Related Discussions:- Rules for calling assembly subroutines from

Nix commands, reate a directory "Unix" under your home directory. Command(...

reate a directory "Unix" under your home directory. Command(s): ………………………………………….

What is framework, What is framework? Framework is a skeletal structure...

What is framework? Framework is a skeletal structure of a program that must be elaborated to build a complete application. It has abstract classes.

Give brief explanation about the keyboards, Give brief explanation about th...

Give brief explanation about the keyboards Keyboards are generally not offered as the number of options is limited and owners of the system do not want customers keying in info

Explain the working of a binary counter, In binary counter the flip flop of...

In binary counter the flip flop of lowest order position is complemented with each pulse. This means that JK input position must be maintained with logic one

Define the bandwidth of a monitor, Q. Define the Bandwidth of a monitor? ...

Q. Define the Bandwidth of a monitor? Bandwidth is the amount of signal the monitor can handle and it is rated in MHz .This is the most usually quoted specification of a monito

Illustrate the state diagrams of dynamic modelling, Dynamic modelling: stat...

Dynamic modelling: state diagrams A state diagrams allow you to further explore operations and attributes which need to be defined for an object. They comprises of sets of sta

Integrated services digital network service, Whole idea of ISDN is to digit...

Whole idea of ISDN is to digitize the telephone network to permit transmission of video, audio and text over existing telephone lines. The purpose of ISDN is to provide fully integ

What is interpreter, What is interpreter? An  interpreter is a program ...

What is interpreter? An  interpreter is a program that appears to execute a source program as if it were machine language.

Programming project, l need a help for my project pllz:) Write a program th...

l need a help for my project pllz:) Write a program that will simulate ATM machine. The Program should prompt the user to enter a valid PIN password number of 5 digits (PIN: 12312)

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd