Rules for calling assembly subroutines from, Computer Engineering

Assignment Help:

Q. Rules for calling assembly subroutines from?

The rules for calling assembly subroutines from C are:

(i)  Memory model: The calling program and called assembly programs should be defined with the same memory model. One of the most common convention which makes NEAR calls is .MODEL SMALL, C.

(ii) The naming convention generally involve an underscore (_) character preceding the segment or function name. However this underscore is not used while making a call from C function. Please be careful about Case-sensitivity.

You should give a specific segment name to code segment of your assembly language subroutine. The name differs from compiler to compiler. Microsoft C and Turbo C need the code segment name to be_TEXT or a segment name with suffix_TEXT. Also it needs the segment name _DATA for data segment.

(iii)  Arguments from C to assembly language are passed through stack.

For illustration a function call in C:

function_name (arg1, arg2, ..., argn) ;

Would push the value of every argument on the stack in reverse order. Which is, the argument argn is pushed first and arg1 is pushed last on stack. A pointer or a value to a variable can also be passed on the stack. Because the stack in 8086 is a word stack thuspointers and values are stored as words on stack or multiples of the word size in case value exceeds 16 bits.

(iv) Youmust remember to save any special purpose registers (like CS, DS, SS, ES, BP, SI or DI) which may be modified by the assembly language routine. If you fail to save them then you might have unexplainable / undesirable consequences when control is returned to C program. Though there is no need to save AX, BX, CX or DX registers as they are considered volatile.

(v)   Please note the compatibility of data-types:

            char Byte (DB)

            int Word (DW)

            long Double Word (DD)

(vi) Returned value: The called assembly routine uses the followed registers for returned values:

            char   AL

            Near/ int   AX

            Far/ long DX: AX


Related Discussions:- Rules for calling assembly subroutines from

Define buffering, Define buffering.  A buffer is a memory area that kee...

Define buffering.  A buffer is a memory area that keeps data while they are transferred among two devices or among a device and an application. Buffering is done for three reas

Example of blocking probability for the three stage network, A three stage ...

A three stage network is realized by using switching matrices of size p x s in stage 1, r x r matrices in stage 2 and s x p matrices in stage 3. Using the Lee's probability graph s

Explain the types of hardware used in supermarkets, Explain the types of ha...

Explain the types of hardware used in supermarkets These use many types of specialist I/O hardware. For instance: -  Bar code readers/scanners (to read product details and e

The number of control lines for a 8 – to – 1 multiplexer, What is the numbe...

What is the number of control lines for a 8 - to - 1 multiplexer ? Ans. There are 3 control lines, for an 8 to 1 Multiplexer. The control signals are utilized to steer any one

Determine bhca rating for processor and call completion rate, A call proces...

A call processor in an exchange requires 120 ms to service a complete call. What is the BHCA rating for the processor? If the exchange is capable of carrying 700 Erlangs of traffic

Design requirements of combinational logic, What are the requirements to de...

What are the requirements to design Combinational Logic ? Ans . Design Requirements of Combinational Logic:- (i) By the specifications of circuit, we find out the

Explain loop level of parallel processing, Loop Level At this stage, fo...

Loop Level At this stage, following loop iterations are candidates for parallel execution. Though, data dependencies among subsequent iterations can restrict parallel execution

How to set a read or write watch point for a variable, By using Rwatch, Awa...

By using Rwatch, Awatch command in GDB we can set read or write watchpoint for a variable.

What is ai backgammon, This part looks at Berliner's program, two backprop ...

This part looks at Berliner's program, two backprop versions by Tesauro and a temporal difference process by Tesauro. This latter program is VERY good quality and has found strateg

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd