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Question: Explain how computer graphics would play a useful role in education and training.
Answer: Computer graphics has occupied an important role in education and training. One of the important areas where computer graphics plays a crucial role is computer based learning. For example, in order to teach a course on engineering drawing, it is better to make use of software like AutoCAD or SolidWorks that give very convenient and efficient ways of generating 2D and 3D geometric objects, used in composition of various objects. For study of molecular structures, visualization of these structures would help understand better the concept of bonds etc. If one wants to study electronic circuits and component design, it is always better to first make a circuit in a supporting software and test its validity, then make a final electronic circuit.
There are a variety of different areas in education and training where use of graphics enhances the effectiveness of lectures/training sessions. For example, presentation of lectures with the help of graphics and animation leads to more effective styles of teaching and is adapted worldwide in higher education and also in elementary education in a number of areas. Especially for making the learning a fun for kids, graphics has been extensively used in many such learning programmes.
What do you mean by emissive and non-emissive displays? The emissive display changes electrical energy into light energy. The plasma panels, thin film electro-luminescent disp
Morphing - Key Frame Systems Transformation of object shapes from one form to the other is termed as morphing as short form of metamorphism. This method can be applied to any o
PCs or Personal Computers Really - Hardware for Animation these are really versatile machines that have been around for years. PCs are the favorite of many computer users, due
Application of animation: There are a variety of utilizations for computer animation. They can vary from fun to practical and educational ones. Medicine, military, entertainment,
High level techniques (motion generalized) Techniques utilized to explain general motion behavior of any of graphic object, such techniques are algorithms or models utilized to
Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.
Interpolation of surface - Polygon Rendering Interpolation of surface normals beside the polygonedge between two vertices is demonstrated above in the figure 15. Here the norm
Line Generation Algorithms - Graphic Primitives In previous section we have discussed the case of frame buffer, here information regarding the image to be projected upon the
Painting and Drawing Tools Painting software is offered to producing crafted bitmapped images. Drawing software as Corel Draw and Canvas is offered to generating vector depend
Boundary Fill Algorithm Boundary fill algorithm is suitable when the boundary has single color while flood fill algorithm is more suitable for filling regions which are defined
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