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What are the various representation schemes used in three dimensional objects?
Boundary representation (B-res) - explain the 3 dimensional objects as a set of surfaces that separate the object interior from the environment. Space-portioning representation - explain interior properties, by partitioning the spatial region having an object into a set of small, no overlapping, contiguous solids.
Polygon Representation Methods - Modeling and Rendering Any scene to be created by computer graphics may include a variety of objects, a few of them natural and manmade. Hence
Point clipping - 2-d viewing and clipping Point clipping is the method related to suitable display of points in the scene, though this type of clipping is utilized less freque
Question: (a) (i) Give four reasons to explain why are the bitmap images unsuitable for use in a high end print production workflow. (ii) An eps file has two main parts,
explain vecgen algoritham
Cyrus Beck Algorithm - Line Clipping Algorithm Cyrus Beck Line clipping algorithm is actually, a parametric line-clipping algorithm. The term parametric means that we requi
What is the maximum number of objects such can be handled via the depth/z- buffer algorithm? Solution : In z-buffer algorithm, an arbitrary number of objects can be handled sin
Q. What is the difference between tones and tints? Which one component of YIQ color model does black- and- white television use? How can you convert a ZTSC video signal to an RGB s
Write a C program to create a window of specified size and position and draw the following objects with dimensions of your choice, to fit within the window. (a) A point (b) A
State the purpose of scan conversion , along with the side effects
Local Illumination Model - Polygon Rendering In this only light that is directly reflected by a light source through a surface to our eyes is observed. No explanation is taken
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