Remark for the bresenham line generation algorithm, Computer Graphics

Assignment Help:

Remark for the Bresenham Line Generation Algorithm

Remark: The algorithm will be properly the same if we suppose | m | < 1

  • Algorithm | m | < 1:

(a) Input two line ending points and store left end point in (x0, y0) (b) Load (x0, y0) on frame buffer that is, plot the first point.

(c)  Determine Δx, Δy, 2Δy, 2Δy - 2Δx and acquire the beginning value of decision parameter as p0 = 2Δy - Δx

(d) At each xk along the line, beginning at k = 0, perform subsequent test:

If pk < 0, the subsequent plot is (xk + 1, yk) and pk + 1   = pk + 2Δy else subsequent plot is (xk + 1 , yk + 1) and pk + 1 = pk + 2(Δy - Δx)

(e) Repeat step (D) Δx times.

Bresenham Line Generation Algorithm    (| m | < 1)

Δ x ← x1 - x0

Δ y ← y1 - y0

p0 ← 2Δy - Δx

while (x0 < = x1) do

{puton (x0, y0)

if (pi > 0) then

{x0 ← x0 + 1;

y0 ← y0 + 1;

pi + 1 ← pi + 2 (Δy - Δx);

}

if (pi < 0) then

{x0 ← x0 + 1

y0y0

pi + 1 ← pi + 2 Δy

}

}


Related Discussions:- Remark for the bresenham line generation algorithm

How avar values generate to get realistic movement, How avar values generat...

How avar values generate to get realistic movement There are numerous ways of generating avar values to get realistic movement. One way is to use markers on a real person (or w

Liang barsky line clipping algorithm, Liang Barsky line clipping algorithm ...

Liang Barsky line clipping algorithm : The algorithm uses parametric form of the line segment.  Four inequalities are created using the parametric form of the line segments.  Th

X-shear regarding the origin - 2-d and 3-d transformations, X-shear Regardi...

X-shear Regarding the Origin - 2-d and 3-d transformations Suppose an object point P(x,y) be moved to P'(x',y') in the x-direction, via the given scale parameter 'a',that is,

Printing press discovered in 16th century, Printing Press discovered in 16t...

Printing Press discovered in 16th century: Books provided more role models & multiple perspectives. Exposure to books demanded that learners employ critical thinking to r

Character generation - output primitives, Character Generation You know...

Character Generation You know that graphics displays often contain components which are text based.  For example graph labels, annotations, descriptions on data flow diagrams,

Line segment that joining by using bresenham line algorithm, Sketch Line Se...

Sketch Line Segment That Joining By Using Bresenham Line Algorithm Example: Sketch line segment that joining (20, 10) and (25, 14) by using Bresenham line generation algorit

Texturing - texture coordinate, Background Texturing is like wallpaperin...

Background Texturing is like wallpapering; you are pasting an image onto the OpenGL Quad primitive.  Recall that GL_QUAD is specified by four vertices.  An image, or a texture,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd