Remark for the bresenham line generation algorithm, Computer Graphics

Assignment Help:

Remark for the Bresenham Line Generation Algorithm

Remark: The algorithm will be properly the same if we suppose | m | < 1

  • Algorithm | m | < 1:

(a) Input two line ending points and store left end point in (x0, y0) (b) Load (x0, y0) on frame buffer that is, plot the first point.

(c)  Determine Δx, Δy, 2Δy, 2Δy - 2Δx and acquire the beginning value of decision parameter as p0 = 2Δy - Δx

(d) At each xk along the line, beginning at k = 0, perform subsequent test:

If pk < 0, the subsequent plot is (xk + 1, yk) and pk + 1   = pk + 2Δy else subsequent plot is (xk + 1 , yk + 1) and pk + 1 = pk + 2(Δy - Δx)

(e) Repeat step (D) Δx times.

Bresenham Line Generation Algorithm    (| m | < 1)

Δ x ← x1 - x0

Δ y ← y1 - y0

p0 ← 2Δy - Δx

while (x0 < = x1) do

{puton (x0, y0)

if (pi > 0) then

{x0 ← x0 + 1;

y0 ← y0 + 1;

pi + 1 ← pi + 2 (Δy - Δx);

}

if (pi < 0) then

{x0 ← x0 + 1

y0y0

pi + 1 ← pi + 2 Δy

}

}


Related Discussions:- Remark for the bresenham line generation algorithm

Polygon representation methods - modeling and rendering, Polygon Representa...

Polygon Representation Methods - Modeling and Rendering Any scene to be created by computer graphics may include a variety of objects, a few of them natural and manmade. Hence

Advertising-applications for computer animation, Advertising: One of the m...

Advertising: One of the most well known uses for computer animation is in television advertising. Many of the models which the commercials would call for would be extremely compli

Interfacing lcd liquid crystal display, Main Objectives: Interfacing...

Main Objectives: Interfacing LCD to the Micro-controller (PIC18F4520) Programming LCD by using C- language via MPLAB Sending data or command to the LCD Component

Image space -approaches for visible surface determination, Image Space Appr...

Image Space Approach -Approaches for visible surface determination The initial approach as image-space, determines that of n objects in the scene is visible at every pixel in

Gourand shading or intensity interpolation scheme, Gourand shading OR Inten...

Gourand shading OR Intensity interpolation scheme Now there polygon is rendered through linearly interpolating intensity values across the surface. Intensity values for all po

Text generation, Discuss various Techniques for Character Generation

Discuss various Techniques for Character Generation

Reflection about a line - 2-d and 3-d transformations, Reflection about a L...

Reflection about a Line - 2-D and 3-D Transformations Reflection is a transformation that produces the mirror image of an object. Since we discussed that the mirror reflection

What is reflection and clipping, What is reflection and clipping? The r...

What is reflection and clipping? The reflection is actually the transformation that makes a mirror image of an object. For this use some angles and lines of reflection.  Cli

Hypertext, Hypertext: it is conceptually very similar as regular text: it ...

Hypertext: it is conceptually very similar as regular text: it can be stored, searched, read, or edited along with a significant difference: hypertext is text along with pointers

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd