Relation between 2-d euclidean system and homogeneous system, Computer Graphics

Assignment Help:

Relation between 2-D Euclidean system and Homogeneous coordinate system

Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the point. In place of (x,y), all points are represented via a triple (x,y,H) so H≠0; along with the condition as (x1,y1,H1)=(x2,y2,H2) ↔ x1/H1 = x2/H2 ; y1/H1 = y2/H2. In two dimensions the value of H is generally remained at 1 for simplicity. If we take H=0 now, then this presents point at infinity, which is generation of horizons.

The subsequent table demonstrates an association between 2-D Euclidean (Cartesian coordinate) system and Homogeneous coordinate system.

2-D Euclidian System                                        Homogeneous Coordinate System (HCS)

Any point (x,y)                         →                                             (x,y,1)

If (x,y,H) be any point in HCS(such that H≠0);

                                                                                    then (x,y,H)=(x/H,y/H,1), which is

(x/H,y/H)                        ←                                                                     (x,y,H)

Any one point (x,y) → (x+tx,y+ty) in 2-D Euclidian system. By using Homogeneous coordinate system, this translation transformation can be presented as (x,y,1) → (x+tx,y+ty,1). In two dimensions the value of H is generally maintained at 1 for simplicity. Here, we are capable to represent this translation transformation in matrix form as:

242_Relation between 2-D Euclidean (Cartesian) system and Homogeneous coordinate system 2.png

 (x',y',1)=(x,y,1)

P'h=Ph.Tv    

Here P'h and Ph   demonstrate here object points in Homogeneous Coordinates and Tv is termed as homogeneous transformation matrix for translation. Consequently, P'h, the new coordinates of a transformed object, can be determined by multiplying earlier object coordinate matrix, Ph, along with the transformation matrix for translation Tv.

The benefit of initiating the matrix form of translation is to simplify the operations on complicated objects which are, we can now build complicated transformations by multiplying the basic matrix transformations. Such process is termed as concatenation of matrices and the resulting matrix is frequently referred as the composite transformation matrix.


Related Discussions:- Relation between 2-d euclidean system and homogeneous system

Graphics tablet - cad and cam, Graphics Tablet - CAD and CAM We need ...

Graphics Tablet - CAD and CAM We need to know what we mean via tablet in computer terminology, before going into details on the graphic tablet, since in the other disciplines

Parallel projection - viewing transformation, Parallel Projection - viewing...

Parallel Projection - viewing transformation Parallel projection methods are utilized by engineers to make working drawings of an object that preserves its true shape. In t

Scan line algorithm and seed fill algorithm, Scan line algorithm and seed f...

Scan line algorithm and seed fill algorithm Two basic approaches are followed in area filling on raster systems.  In the first approach overlap intervals for scan lines that cr

Classification of print finishing processes, Problem: a. Provide exampl...

Problem: a. Provide examples of classification of print finishing processes. b. In advertising, what do you meant by creative strategies? c. Creative strategies are div

Open Gl, Write a program in C/C++ using OpenGL to create (without using bui...

Write a program in C/C++ using OpenGL to create (without using built in function) a square by implementing shear algorithm along 1. X-axis, 2.Y-axis.

Example of bezier curves - modeling and rendering, To prove: P (u = 0) = p0...

To prove: P (u = 0) = p0 Solution : = p 0 B n,0 (u) + p 1 B n, 1 (u) +...... + p n B n, n (u)...............(1)  B n,i (u) = n c i u i (1 - u) n-i B n,0

What is translation, What is translation?  Translation is the process o...

What is translation?  Translation is the process of changing the position of an object in a straight-line path from one coordinate location to another. Each point (x, y) in the

Frame, what is frame buffer

what is frame buffer

Acquire a transformation matrix for perspective projection, Acquire a trans...

Acquire a transformation matrix for perspective projection for a specified object projected onto x=3 plane as viewed by (5,0,0). Solution: Plane of projection: x = 3 as given.

What is jpeg, Question 1 What is JPEG? How do you change the quality of a ...

Question 1 What is JPEG? How do you change the quality of a JPEG image? Question 2 What are the advantages and challenges of virtual classroom? Question 3 What do

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd