Relation between 2-d euclidean system and homogeneous system, Computer Graphics

Assignment Help:

Relation between 2-D Euclidean system and Homogeneous coordinate system

Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the point. In place of (x,y), all points are represented via a triple (x,y,H) so H≠0; along with the condition as (x1,y1,H1)=(x2,y2,H2) ↔ x1/H1 = x2/H2 ; y1/H1 = y2/H2. In two dimensions the value of H is generally remained at 1 for simplicity. If we take H=0 now, then this presents point at infinity, which is generation of horizons.

The subsequent table demonstrates an association between 2-D Euclidean (Cartesian coordinate) system and Homogeneous coordinate system.

2-D Euclidian System                                        Homogeneous Coordinate System (HCS)

Any point (x,y)                         →                                             (x,y,1)

If (x,y,H) be any point in HCS(such that H≠0);

                                                                                    then (x,y,H)=(x/H,y/H,1), which is

(x/H,y/H)                        ←                                                                     (x,y,H)

Any one point (x,y) → (x+tx,y+ty) in 2-D Euclidian system. By using Homogeneous coordinate system, this translation transformation can be presented as (x,y,1) → (x+tx,y+ty,1). In two dimensions the value of H is generally maintained at 1 for simplicity. Here, we are capable to represent this translation transformation in matrix form as:

242_Relation between 2-D Euclidean (Cartesian) system and Homogeneous coordinate system 2.png

 (x',y',1)=(x,y,1)

P'h=Ph.Tv    

Here P'h and Ph   demonstrate here object points in Homogeneous Coordinates and Tv is termed as homogeneous transformation matrix for translation. Consequently, P'h, the new coordinates of a transformed object, can be determined by multiplying earlier object coordinate matrix, Ph, along with the transformation matrix for translation Tv.

The benefit of initiating the matrix form of translation is to simplify the operations on complicated objects which are, we can now build complicated transformations by multiplying the basic matrix transformations. Such process is termed as concatenation of matrices and the resulting matrix is frequently referred as the composite transformation matrix.


Related Discussions:- Relation between 2-d euclidean system and homogeneous system

Graphic file compression formats, Graphic File Compression Formats Web...

Graphic File Compression Formats Web graphics are by requirement compressed due to the bandwidth issues surrounding networked delivery of information and since image files inc

Graphical User interface and interactive input methods, all details of Grap...

all details of Graphical User interface and interactive input methods

Introduction of polygon rendering and ray tracing method, Introduction of P...

Introduction of Polygon Rendering and Ray Tracing Method Different type of sources of light and the reflections generated by the object in exposure of these sources. As an obje

Graphics hardware - computer aided design, Graphics Hardware - Computer aid...

Graphics Hardware - Computer aided Design Despite with which advance graphic software you are working along with, if your output device is not well or hardware handling which

Studio-based one-plus-one interview, Question 1: a. List respectively ...

Question 1: a. List respectively ten main technical and human components necessary to ensure a studio-based one-plus-one interview? b. How does each component contribute in

Dissimilarity between the printer and the plotter, Dissimilarity between th...

Dissimilarity between the Printer and the Plotter 1)  Plotters print their output through moving a pen across the surface of paper's piece. It implies that plotters are lim

Carry out a perspective projection, Consider the line segment AB in 3-Dimen...

Consider the line segment AB in 3-Dimentional parallel to the z-axis along with end points A (- 5,4,2) and also B (5,-6,18). Carry out a perspective projection upon the X=0 plane;

Picture information - raster graphics and clipping, Picture Information - ...

Picture Information - Raster Graphics and  Clipping Now, the picture information is accumulated in the form of bit plans on which all bit plane complete information of pictur

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd