Relation between 2-d euclidean system and homogeneous system, Computer Graphics

Assignment Help:

Relation between 2-D Euclidean system and Homogeneous coordinate system

Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the point. In place of (x,y), all points are represented via a triple (x,y,H) so H≠0; along with the condition as (x1,y1,H1)=(x2,y2,H2) ↔ x1/H1 = x2/H2 ; y1/H1 = y2/H2. In two dimensions the value of H is generally remained at 1 for simplicity. If we take H=0 now, then this presents point at infinity, which is generation of horizons.

The subsequent table demonstrates an association between 2-D Euclidean (Cartesian coordinate) system and Homogeneous coordinate system.

2-D Euclidian System                                        Homogeneous Coordinate System (HCS)

Any point (x,y)                         →                                             (x,y,1)

If (x,y,H) be any point in HCS(such that H≠0);

                                                                                    then (x,y,H)=(x/H,y/H,1), which is

(x/H,y/H)                        ←                                                                     (x,y,H)

Any one point (x,y) → (x+tx,y+ty) in 2-D Euclidian system. By using Homogeneous coordinate system, this translation transformation can be presented as (x,y,1) → (x+tx,y+ty,1). In two dimensions the value of H is generally maintained at 1 for simplicity. Here, we are capable to represent this translation transformation in matrix form as:

242_Relation between 2-D Euclidean (Cartesian) system and Homogeneous coordinate system 2.png

 (x',y',1)=(x,y,1)

P'h=Ph.Tv    

Here P'h and Ph   demonstrate here object points in Homogeneous Coordinates and Tv is termed as homogeneous transformation matrix for translation. Consequently, P'h, the new coordinates of a transformed object, can be determined by multiplying earlier object coordinate matrix, Ph, along with the transformation matrix for translation Tv.

The benefit of initiating the matrix form of translation is to simplify the operations on complicated objects which are, we can now build complicated transformations by multiplying the basic matrix transformations. Such process is termed as concatenation of matrices and the resulting matrix is frequently referred as the composite transformation matrix.


Related Discussions:- Relation between 2-d euclidean system and homogeneous system

Gourand shading or intensity interpolation scheme, Gourand shading OR Inten...

Gourand shading OR Intensity interpolation scheme Now there polygon is rendered through linearly interpolating intensity values across the surface. Intensity values for all po

Importance of multimedia, Importance of Multimedia: Multimedia will help i...

Importance of Multimedia: Multimedia will help in spreading the information age to millions of teachers/learners. Today Multimedia educational computing is fastest raising markets

Progressive scan in image capture formats, Progressive Scan: Progressive o...

Progressive Scan: Progressive or non-interlaced scanning is a process which displays, transmits or stores moving images wherein, the lines of all frame are drawn in order. It is i

Explain the process of making of lcd, Explain the process of making of LCD ...

Explain the process of making of LCD An LCD is made with either a passive matrix or an active matrix (a polysilicate layerprovides thin film transistors at each pixel, allowing

2d shape primitives, 2D Shape Primitives You have already learnt to plo...

2D Shape Primitives You have already learnt to plot a point or a pixel on any display device. In this unit, we shall introduce you to various devices available for data input o

Homogeneous coordinate systems - 2-d and 3-d transformations, Homogeneous C...

Homogeneous Coordinate Systems - 2-d and 3-d transformations Suppose P(x,y) be any point in 2-D Euclidean (Cartesian) system. In HC System, we add a third coordinate to a poin

Quicktime and real video, Quicktime Quicktime is the video format devis...

Quicktime Quicktime is the video format devised through and used through Apple and can be utilized at varying quality and file sizes. This is quite broadly used and has affecte

Dv encoder types, DV Encoder Types: While DV is captured in a computer thi...

DV Encoder Types: While DV is captured in a computer this is stored in an AVI file, that is Microsoft's standard file format used for video files. Video support in Windows is prov

Mpeg-1, MPEG-1 : MPEG-1 that is Moving Picture Experts Group format 1 is a...

MPEG-1 : MPEG-1 that is Moving Picture Experts Group format 1 is an industry standard encoding format that is broadly used. Its normal format is a frame size of about 352 x 240 an

Ellipse generating algorithm, Ellipse generating algorithm: Algorithm ...

Ellipse generating algorithm: Algorithm is similar to circle algorithm. We divide the ellipse on the positive quadrant into two regions. Region 1 where the slope > -1, and Reg

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd