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Rectangle - graphics objects:
The other core graphics object is the rectangle that can have curvature added to it (!!). Merely calling the function rectangle without any arguments brings up a Figure Window (as shown in figure) that at first glance doesn't seem to have anything in it:
>> recthand = rectangle;
By using the get function will show the properties, a few of which are explained here:
>> get(recthand)
Curvature = [0 0]
FaceColor = none
EdgeColor = [0 0 0]
LineStyle = -
LineWidth = [0.5]
Position = [0 0 1 1]
Type = rectangle
Representing Logical true and False: It has been stated that expressions which are theoretically true really have the integer value of 1, and expressions which are theoretical
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Illustration of tracing a error: The one way of following the flow of function, or tracing it, is to use the echo function. The echo function, that is a toggle, will show each
Example of Vectorizing: Likewise, for an operation on a matrix, a nested loop would be needed; for illustration, supposing a matrix variable mat: [r c] = size(mat); for
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Example of Mode When no value appears more often than any other, the smallest value in the vector will be the mode of the vector. >> shortx = [2 5 1 4]; >> mode(shortx
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Illustration of Input in a for loop: In this illustration, the loop variable iv iterates through the values 1 through 3, therefore the action is repeated three times. The acti
Graphics objects: The objects involve graphics primitives like lines and text, and also the axes used to orient the objects. These objects are organized hierarchically, and the
Data structure layers: There are many layers in this variable. For illustration, cyls is the whole data structure, that is a vector of structs cyls(1) is a separate
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