Ray tracing - polygon rendering and ray tracing methods, Computer Graphics

Assignment Help:

Ray Tracing - Polygon Rendering and Ray Tracing Methods

Basically Ray tracing is an exercise that is performed to attain the realism in a scene. In easy way Ray Tracing is a worldwide illumination based rendering technique used for generating views of a virtual 3-D scene on a computer. Ray tracing is nearly allied to, and is an extension of ray-casting, a general hidden-surface erased technique. It tries to mimic actual physical effects related with the propagation of light. Ray tracing handles shadows, multiple specular reflections, and texture mapping in an extremely simple straight-forward manner. So, the crux is "Ray tracing is a method of generating realistic images through computer, in which the paths of individual rays of light are followed from the viewer to their points of origin". Any program which implements these techniques of ray tracing is ray tracer. One of the prime benefits of method of Ray tracing is, it makes use of the actual physics and mathematics behind light. Therefore the images generates can be strikingly, life-like, or "photo-realistic".

In this topic we will discuss the basic ray-tracing algorithm. This will also illustrate the concept behind anti-aliasing, a process for enhancing the realism of an image through smoothing the jagged edges caused through the digital nature of computer-displays. This section will not consider any discussions of the more advanced characteristics of today's ray- tracers, as motion blur, depth of field, penumbras as soft shadows, radiosity or texture mapping.

Consequently to precede the journey of ray tracing we will start along with basics as idea of scene and explain its basic elements. Along with this as a foundation, this will then introduce ray casting, and then ray tracing as an extension of ray casting. At last, the section will discuss the fundamental concepts behind anti-aliasing like a meaning of enhancing the realism of an image and will then decide with an overview of how and where actually ray tracing is utilized.


Related Discussions:- Ray tracing - polygon rendering and ray tracing methods

Briefly explain types of animation, Question 1 Briefly explain types of an...

Question 1 Briefly explain types of animation Question 2 Briefly explain steps involved in animation process Question 3 What is Layout? Explain two types of layout

Ray casting - polygon rendering and ray tracing methods, Ray Casting -polyg...

Ray Casting -polygon rendering and ray tracing methods It is a method wherein the surfaces of objects visible to the camera are determined by throwing or say casting rays of

Amiga - hardware for computer animation, Amiga - Hardware for computer anim...

Amiga - Hardware for computer animation Originally owned through Commodore, Amiga computers have conduct a position in the computer animation industry for many years. This is

What is translation, What is translation?  Translation is the process o...

What is translation?  Translation is the process of changing the position of an object in a straight-line path from one coordinate location to another. Each point (x, y) in the

Area-subdivision method, Area-Subdivision method This method is a ty...

Area-Subdivision method This method is a type of an image-space method although uses object-space operations re-ordering or sorting of surfaces as per to depth. Area sub-div

Dv encoder types, DV Encoder Types: While DV is captured in a computer thi...

DV Encoder Types: While DV is captured in a computer this is stored in an AVI file, that is Microsoft's standard file format used for video files. Video support in Windows is prov

Perspective projections - transformation, Perspective Projections - Transfo...

Perspective Projections - Transformation In this projection the center of projection is at limited distance. This projection is termed as perspective projection since in this

What is rotation, What is rotation?  A 2-D rotation is completed by rep...

What is rotation?  A 2-D rotation is completed by repositioning the coordinates with a circular path, in the x-y plane by making an angle with the axes. The transformation is g

Character generation - output primitives, Character Generation You know...

Character Generation You know that graphics displays often contain components which are text based.  For example graph labels, annotations, descriptions on data flow diagrams,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd