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Ray Tracing: Ray t racing is the technique to determine which objects in the scene are visible. In this to identify the visible surface for each pixel we continue to bounce the ray around the scene and collecting intensity contributions. This provides a simple and powerful rendering technique for obtaining global reflection and transmission effects. The basic ray tracing algorithm also provides for visible surface detection shadow effects transparency and multiple light source illumination. For each scan line the intensity at the interaction of the scan line with a polygon edge is linearly interpolated from the intensities at the edge end points. For example the polygon edge with end point vertices at position 1 & 2 is intersected by the scan line at point 4. A fast method for obtaining the intensity at point 4 is to interpolate lower intensities I1 & I2 using only the vertical displacement of the scan line.
Multimedia- It is a new aspect of literacy which is being recognized as technology expands the manner people communicate. The principle of literacy increasingly, is a measure of th
Explain about the Computer Based Training CBT makes use of a computer system to train people in numerous applications. It makes use of self-assessment and multimedia with minim
structure of display file
Advantages of the Boundary Representation (i) This format gives efficient picture generation and easy access to other geometric information. (ii) The changes produced by mos
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Assumptions for Area Subdivision Method a) ¾ Plane of projection is z=0 plane b) ¾ Orthographic parallel projections c) ¾ Direction of projection as d= (0,0,-1) d
Depth-buffer (or z-buffer) Method Z-buffer method is a fast and easy technique for specifying visible-surfaces. Z-buffer method is also termed to as the z-buffer method, as
WHAT IS PAINTERS ALGORITHM?
Multimedia Tool Features General to nearly all multimedia tool platforms are various features for encapsulating the content, presenting the data, acquiring user input and cont
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