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Ray Tracing: Ray t racing is the technique to determine which objects in the scene are visible. In this to identify the visible surface for each pixel we continue to bounce the ray around the scene and collecting intensity contributions. This provides a simple and powerful rendering technique for obtaining global reflection and transmission effects. The basic ray tracing algorithm also provides for visible surface detection shadow effects transparency and multiple light source illumination. For each scan line the intensity at the interaction of the scan line with a polygon edge is linearly interpolated from the intensities at the edge end points. For example the polygon edge with end point vertices at position 1 & 2 is intersected by the scan line at point 4. A fast method for obtaining the intensity at point 4 is to interpolate lower intensities I1 & I2 using only the vertical displacement of the scan line.
What is 2d clipping in computer graphics
Determine the transformation matrix for the reflection, Computer Graphics
QUESTION (a) Describe the following Mean Filters used as Noise Reduction filters: 1. Arithmetic Mean Filter. 2. Geometric Mean Filer. 3. Harmonic Mean Filter. You a
What is scaling and shearing? The scaling transformations alters the shape of an object and can be carried out by multiplying every vertex (x,y) by scaling factor Sx, Sy where
Shading - Polygon Rendering and Ray Tracing Methods When one thing is under the exposure of light, so the rays of light are distributed over the surface and there the distribu
Find Out Projection Matrix for Oblique Projection To find out projection matrix for oblique projection, we want to find out the direction vector d. Because vector PP' and vect
Horizontal retrace - Display Devices In a refresh CRT monitor, the time it takes for an electron beam to return to the left most point on the next horizontal line after refresh
Axis of Rotation - Construction of a solid with a translational sweep Figure: (a) Figure (b)
what is polygonal rendering
1. What do you understood by the term graphic primitives? Ans. Graphic primitives are the basic graphic objects that can be united in any number and method to produce a new i
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