Ray tracing algorithm, Computer Graphics

Assignment Help:

Ray Tracing:  Ray t racing is the technique to determine which objects in the scene are visible.  In this to identify the visible surface for each pixel we continue to bounce the ray around the scene and collecting intensity contributions. This provides a simple and powerful rendering technique for obtaining global reflection and transmission effects. The basic ray tracing algorithm also provides for visible surface detection shadow effects transparency and multiple light source illumination.  For each scan line the intensity at the interaction of the scan line with a polygon edge is linearly interpolated from the intensities at the edge end points. For example the polygon edge with end point vertices at position 1 & 2 is intersected by the scan line at point 4. A fast method for obtaining the intensity at point 4 is to interpolate lower intensities I1 & I2 using only the vertical displacement of the scan line.  


Related Discussions:- Ray tracing algorithm

You, are you a robot

are you a robot

Flat panel, help me discuss about flat panel with respect to emissive and n...

help me discuss about flat panel with respect to emissive and non emissive display

Computer aided design and computer aided manufacturing, The development of ...

The development of CAD had little consequence on CNC initially because of the various abilities and file formats used through drawing and machining programs. Conversely, as Compute

Z- buffer algorithm, Q.   Describe the z- Buffer algorithm for hidden surfa...

Q.   Describe the z- Buffer algorithm for hidden surface removal. Ans. Z- buffer method: This method compares surface depths at each pixel position on the projection plane. T

Composite transformations - 2-d and 3-d transformations, Composite Transfor...

Composite Transformations - 2-d and 3-d Transformations We can build complicated transformations as rotation regarding to an arbitrary point, mirror reflection about a line, a

Convert the intensity value of the current pixel, Step1:  Read a text file ...

Step1:  Read a text file which we want to hide. Step2:  Transform it into an array of its binary value. Step3: Transform this array into its equivalent one dimensional array

Algorithm scan-line, Algorithm (scan-line): For each scan line perform ...

Algorithm (scan-line): For each scan line perform from step (1) to (3). 1) For all pixels on a scan-line, arrange depth [x]=1.0 i.e. max value and Intensity [x] = background

Two kinds of video tele conference systems, There are mostly two kinds of V...

There are mostly two kinds of Video Tele Conference systems: 1) Desktop systems are add-ons to normal PC's, transforming them in Video Tele Conference devices. A range of variou

Removing polygons hidden through a surrounding polygon, Removing Polygons H...

Removing Polygons Hidden through a Surrounding Polygon: The key to capable visibility calculation lies actually a polygon is not visible whether it is in back of a surrounding

Studio-based one-plus-one interview, Question 1: a. List respectively ...

Question 1: a. List respectively ten main technical and human components necessary to ensure a studio-based one-plus-one interview? b. How does each component contribute in

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd