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Ray Tracing: Ray t racing is the technique to determine which objects in the scene are visible. In this to identify the visible surface for each pixel we continue to bounce the ray around the scene and collecting intensity contributions. This provides a simple and powerful rendering technique for obtaining global reflection and transmission effects. The basic ray tracing algorithm also provides for visible surface detection shadow effects transparency and multiple light source illumination. For each scan line the intensity at the interaction of the scan line with a polygon edge is linearly interpolated from the intensities at the edge end points. For example the polygon edge with end point vertices at position 1 & 2 is intersected by the scan line at point 4. A fast method for obtaining the intensity at point 4 is to interpolate lower intensities I1 & I2 using only the vertical displacement of the scan line.
Perform the indicated base conversions 548 to base 5
what is picture construction technique?explain its various technique?
what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.
Performing rotation about an Axis For performing rotation about an axis parallel to one of the coordinate axes (say z-axis), you first need to translate the axis (and hence the
Cases for Digital Differential Analyzer Algorithm 1) If in case 1, we plot the line another way round that is, moving in y direction via 1 unit every time and after that hunt
For this assignment, you will program a game called Pig. Pig is a two-player game where players compete to be the first to reach (or surpass) 100 points. Pig usually involves playe
Single Point Perspective Transformation - Viewing Transformations In order to derive the particular point perspective transformations beside the x and y-axes, we construct fi
Procedural Animation - Computer Animation This category of animation is utilized to produce real time animation that permits a more diverse series of actions to occur. These a
Clipping and 3D Primitives This unit introduces you to three important concepts of Computer Graphics. After that discusses the concept of clipping, which means removal of objec
one word qustion
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