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Ray Tracing: Ray t racing is the technique to determine which objects in the scene are visible. In this to identify the visible surface for each pixel we continue to bounce the ray around the scene and collecting intensity contributions. This provides a simple and powerful rendering technique for obtaining global reflection and transmission effects. The basic ray tracing algorithm also provides for visible surface detection shadow effects transparency and multiple light source illumination. For each scan line the intensity at the interaction of the scan line with a polygon edge is linearly interpolated from the intensities at the edge end points. For example the polygon edge with end point vertices at position 1 & 2 is intersected by the scan line at point 4. A fast method for obtaining the intensity at point 4 is to interpolate lower intensities I1 & I2 using only the vertical displacement of the scan line.
Question 1 What is Packet-switching network? Discuss its basic operation Question 2 Briefly describe Jackson's theorem Question 3 List and explain the two popular
explain cohen sutherland line clipping algorithm
Multimedia as the name suggests MULTI and MEDIA utilizes some media for example: text, graphics, audio, video and also animation, to convey information. Multimedia also consider to
2-dimensional xy-shearing transformation, as explained in equation (19), can also be simply extended to 3-dimensional case. All coordinates are translated as a function of displace
Rotation about z-axis - Transformation for 3-d rotation Rotation about z-axis is explained by the xy-plane. Suppose a 3-D point P(x,y,z) be rotated to P'(x',y',z') along with
Concept Of Hyper Text And Hyper Media:- Any student, who has utilized online assist for gaming etc, will previously be familiar along with a basic component of the Web-Hypertext.Hy
How many key frames does a one-minute animation film order along with no duplications need? Solution : One minute = 60 seconds Number of frames needed per second=24 Numbe
Write about area subdivision method
To find out average unit normal vector at each polygon vertex At each polygon vertex as demonstrated by point V in the figure above, the normal vector is acquired by averaging
Define Computer graphics. Computer graphics remains one of the most popular and rapidly growing computer fields. Computer graphics may be explained as a pictorial representati
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