Ray tracing algorithm, Computer Graphics

Assignment Help:

Ray Tracing:  Ray t racing is the technique to determine which objects in the scene are visible.  In this to identify the visible surface for each pixel we continue to bounce the ray around the scene and collecting intensity contributions. This provides a simple and powerful rendering technique for obtaining global reflection and transmission effects. The basic ray tracing algorithm also provides for visible surface detection shadow effects transparency and multiple light source illumination.  For each scan line the intensity at the interaction of the scan line with a polygon edge is linearly interpolated from the intensities at the edge end points. For example the polygon edge with end point vertices at position 1 & 2 is intersected by the scan line at point 4. A fast method for obtaining the intensity at point 4 is to interpolate lower intensities I1 & I2 using only the vertical displacement of the scan line.  


Related Discussions:- Ray tracing algorithm

Number system, Perform the indicated base conversions 548 to base 5

Perform the indicated base conversions 548 to base 5

Picture construction technique, what is picture construction technique?expl...

what is picture construction technique?explain its various technique?

Refresh buffer, what is refresh buffer/ identify the content and organisati...

what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.

Performing rotation about an axis, Performing rotation about an Axis Fo...

Performing rotation about an Axis For performing rotation about an axis parallel to one of the coordinate axes (say z-axis), you first need to translate the axis (and hence the

Cases for digital differential analyzer algorithm, Cases for Digital Differ...

Cases for Digital Differential Analyzer Algorithm 1)  If in case 1, we plot the line another way round that is, moving in y direction via 1 unit every time and after that hunt

Basic graphics and mouse events, For this assignment, you will program a ga...

For this assignment, you will program a game called Pig. Pig is a two-player game where players compete to be the first to reach (or surpass) 100 points. Pig usually involves playe

Single point perspective transformation, Single Point Perspective Transform...

Single Point Perspective Transformation - Viewing Transformations In order to derive the particular point perspective transformations beside the x and y-axes, we construct fi

Procedural animation - computer animation, Procedural Animation - Computer ...

Procedural Animation - Computer Animation This category of animation is utilized to produce real time animation that permits a more diverse series of actions to occur. These a

Clipping and 3d primitives, Clipping and 3D Primitives This unit introd...

Clipping and 3D Primitives This unit introduces you to three important concepts of Computer Graphics. After that discusses the concept of clipping, which means removal of objec

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd