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Ray Tracing: Ray t racing is the technique to determine which objects in the scene are visible. In this to identify the visible surface for each pixel we continue to bounce the ray around the scene and collecting intensity contributions. This provides a simple and powerful rendering technique for obtaining global reflection and transmission effects. The basic ray tracing algorithm also provides for visible surface detection shadow effects transparency and multiple light source illumination. For each scan line the intensity at the interaction of the scan line with a polygon edge is linearly interpolated from the intensities at the edge end points. For example the polygon edge with end point vertices at position 1 & 2 is intersected by the scan line at point 4. A fast method for obtaining the intensity at point 4 is to interpolate lower intensities I1 & I2 using only the vertical displacement of the scan line.
Polygon Clipping - Raster Graphics and Clipping After considerate the idea of line clipping and its algorithms, we can currently extend the idea of line clipping to polygon cl
Traditional Animation Techniques - Computer Animation Before the advent of computer animation, each animation was done via hand that involves an enormous amount of work. You
What is seed fill? One way to fill a polygon is to begin from a given point (seed) known to be inside the polygon and highlight outward from this point i.e. neighboring pixel
WPG: It is word perfect graphic file that is used via Word Perfect. It first came out with the release of word perfect 5.0. Such files can include bitmaps, line arts and vector gr
Difference of Gaussians In this project we will implement the difference of Gaussians (DoG) edge detector and learn its characteristics. Part A: Design and implement a proc
Explain about the Computer-Aided Design CAD is used in the design and development of new products in a several of applications both at home and on a commercial/industrial basis
Ray Tracing: Ray t racing is the technique to determine which objects in the scene are visible. In this to identify the visible surface for each pixel we continue to bounce the
Define Octrees? Hierarchical tree structures called octrees, are used to show solid objects in some graphics systems. Medical imaging and other applications that needs display
What do you mean by Perspective projection? Perspective projection is one in which the lines of projection are not parallel. Instead, they all converge at a single point known
Advantages of the z-buffer method: 1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene. 2) In z-buffer algorithm
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