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Ray Tracing: Ray t racing is the technique to determine which objects in the scene are visible. In this to identify the visible surface for each pixel we continue to bounce the ray around the scene and collecting intensity contributions. This provides a simple and powerful rendering technique for obtaining global reflection and transmission effects. The basic ray tracing algorithm also provides for visible surface detection shadow effects transparency and multiple light source illumination. For each scan line the intensity at the interaction of the scan line with a polygon edge is linearly interpolated from the intensities at the edge end points. For example the polygon edge with end point vertices at position 1 & 2 is intersected by the scan line at point 4. A fast method for obtaining the intensity at point 4 is to interpolate lower intensities I1 & I2 using only the vertical displacement of the scan line.
Explain the advantage and disadvantage of Raster CRT Advantages Allows solids, not just wireframes Leverages low-cost CRT technology (i.e., TVs) Bright, i.e.
Parallel Projection - viewing transformation Parallel projection methods are utilized by engineers to make working drawings of an object that preserves its true shape. In t
What is meant by Addressability? The Addressability is the number of individual dots per inch (d.p.i) that can be formed. If the address of the current dot is (x, y) then the
What is the use of Projection reference point? In Perspective projection, the object positions are transformed to the view plane with these converged projection line and the p
Advantages of the Boundary Representation (i) This format gives efficient picture generation and easy access to other geometric information. (ii) The changes produced by mos
are you a robot
Image Processing Process Images are the last product of most processes in computer graphics. The ISO that is International Standards Organization explains computer graphics as
An animation demonstrates a car driving along a road that is given by a Bezier curve along with the subsequent control points: X k 0 5
Question 1: (a) Explain the term ‘logo' with the use of an example. (b) Explain in detail what three basic questions you need to ask yourself before creating a logo. (c) You
Q. Describe different types of parallel and perspective projection used in computer graphics.
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