Raster and random scan display technologies, Computer Graphics

Assignment Help:

Raster and Random Scan Display Technologies

For display or printing graphics objects, various technologies have been invented. Research and development is still on for getting refined and more advanced display technologies for achieving as much realism as possible in graphics display. Early graphics devices were line-oriented. This means the primitive operations were line drawing. For example, a plotter was based on sketching the figure through a pen using line segments approximating the graphics object. For complex objects, thousands of line segments were used to plot the object.

Such devices were called vector displays or random scan displays. In the present time raster graphics is a standard technology commonly used in most of the graphics devices. Raster graphics uses a raster which is a 2-dimensional grid of pixels (picture elements). Each pixel may be addressed and illuminated independently, just as in a graph paper, we are able to address every cell independently. Therefore the primitive operation is to draw a point which means to assign a color to a pixel. Everything else is built upon that. There are a variety of hardcopy and display devices based on raster graphics technology. The inkjet and laser printers are examples of hardcopy devices whereas CRT (cathode ray tube) and LCD (liquid crystal display) are well known examples of display devices based on raster graphics.


Related Discussions:- Raster and random scan display technologies

Gui for plotting functions, For this assignment you will write a GUI for pl...

For this assignment you will write a GUI for plotting functions. The user will supply the de?nition of a function in the variable x, the range of x and y values to be plotted and t

Target market before doing a design work, Question: (a) Explain the i...

Question: (a) Explain the importance of knowing and understanding your target market before doing a design work. Use example(s) to enhance your answer. (b) Describe the

What is cubic spline, What is cubic spline?  Cubic splines are a straig...

What is cubic spline?  Cubic splines are a straight forward extension of the methods underlying parabolic spline. The total curve in this case is a sequence of arcs of cubic ra

Computer graphics, diffrence between vecgen and bresenham'' s algorithams

diffrence between vecgen and bresenham'' s algorithams

What is persistence, What is persistence? The time it takes the emitted...

What is persistence? The time it takes the emitted light from the screen to decompose one tenth of its original intensity is known as persistence.

Potentially entering and leaving points - clipping, Potentially entering an...

Potentially entering and leaving points - P E and P L The intersection point of the line and window might be classified either like potentially leaving or entering. Before g

Transform from the world to viewing coordinate system, To transform from th...

To transform from the world coordinate system to viewing coordinate system you need to perform the following operations.  a)  Translate the viewing coordinate origin to the worl

Pitfalls in computer simulation - computer aided design, Pitfalls in comput...

Pitfalls in computer simulation Though generally avoided in computer simulations, in strict logic the rules governing floating point arithmetic even apply. For illustration, t

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd