Raster and random scan display technologies, Computer Graphics

Assignment Help:

Raster and Random Scan Display Technologies

For display or printing graphics objects, various technologies have been invented. Research and development is still on for getting refined and more advanced display technologies for achieving as much realism as possible in graphics display. Early graphics devices were line-oriented. This means the primitive operations were line drawing. For example, a plotter was based on sketching the figure through a pen using line segments approximating the graphics object. For complex objects, thousands of line segments were used to plot the object.

Such devices were called vector displays or random scan displays. In the present time raster graphics is a standard technology commonly used in most of the graphics devices. Raster graphics uses a raster which is a 2-dimensional grid of pixels (picture elements). Each pixel may be addressed and illuminated independently, just as in a graph paper, we are able to address every cell independently. Therefore the primitive operation is to draw a point which means to assign a color to a pixel. Everything else is built upon that. There are a variety of hardcopy and display devices based on raster graphics technology. The inkjet and laser printers are examples of hardcopy devices whereas CRT (cathode ray tube) and LCD (liquid crystal display) are well known examples of display devices based on raster graphics.


Related Discussions:- Raster and random scan display technologies

Odd-even rule and non-zero winding number rule, What is the difference betw...

What is the difference between odd-even rule and non-zero winding number rule to identify interior regions of an object? Develop an algorithm for a recursive method for filling a 4

., Define the working procedure of CRT with diagram

Define the working procedure of CRT with diagram

Describe the elements of design pattern, Question: (a) Using suitable ...

Question: (a) Using suitable examples, explain the following basic principles of design: (i) Proximity (ii) Repetition (iii) Contrast (iv) Alignment. (b) Color h

Presentation graphics-introduction to computer graphics, Presentation Graph...

Presentation Graphics The instant you are going to represent yourself or your product or company or research paper and so on. Only standing and speaking is fairly ineffective.

Important point about the de casteljeau algorithm, Important point about th...

Important point about the De casteljeau algorithm 1)      Bezier Curve: P (u) =    ................     (1) Here B n,i (u) = n c i u i (1 - u) n-i        ..

Morphing - key frame systems, Morphing - Key Frame Systems Transformati...

Morphing - Key Frame Systems Transformation of object shapes from one form to the other is termed as morphing as short form of metamorphism. This method can be applied to any o

Explain the bresenham line generation algorithm, 1. Explain the Bresenham ...

1. Explain the Bresenham line generation algorithm via digitizing the line with end  points as (15, 5) and also (25,13). Ans. Now we are utilizing the Bresenham line generati

Real time clock -rtc, Main objectives: To test to micro-controller I...

Main objectives: To test to micro-controller I2C protocol bus functionality Setting and displaying accurate time and date on the LCD GENERAL DESCRIPTION The D

PERT , Program of PERT in c language

Program of PERT in c language

General perspective transformation, General Perspective transformation w.r....

General Perspective transformation w.r.t. an arbitrary center of projection Suppose here that the COP is at C(a,b,c), as demonstrated in Figure. By Figure, the vectors CP

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd