Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Raster and Random Scan Display Technologies
For display or printing graphics objects, various technologies have been invented. Research and development is still on for getting refined and more advanced display technologies for achieving as much realism as possible in graphics display. Early graphics devices were line-oriented. This means the primitive operations were line drawing. For example, a plotter was based on sketching the figure through a pen using line segments approximating the graphics object. For complex objects, thousands of line segments were used to plot the object.
Such devices were called vector displays or random scan displays. In the present time raster graphics is a standard technology commonly used in most of the graphics devices. Raster graphics uses a raster which is a 2-dimensional grid of pixels (picture elements). Each pixel may be addressed and illuminated independently, just as in a graph paper, we are able to address every cell independently. Therefore the primitive operation is to draw a point which means to assign a color to a pixel. Everything else is built upon that. There are a variety of hardcopy and display devices based on raster graphics technology. The inkjet and laser printers are examples of hardcopy devices whereas CRT (cathode ray tube) and LCD (liquid crystal display) are well known examples of display devices based on raster graphics.
Plane equation - spatial orientation of the Surface Element For some of Plane equation procedures, we have information regarding the spatial orientation of the individual surf
Advantage and Disadvantage of Plasma panel - Graphics Hardware Advantage 1. Slim design as Wall mountable 2. Larger than LCD screens Disadvantage
Objectives of Three dimensional transformations explain basic 3D transformations-translation, rotation, scaling, shear and reflections-applied to objects in space; ex
Graphic Interchange Format (GIF): The Graphic Interchange Format is an efficient implies to transmit images across data networks. In the early 1990 year the original designers of
What is clipping? Explain Sutherland Hodgeman polygon clipping algorithm with example. OR Write the algorithm for Sutherland Hodgeman Polygon. Beginning with the initial set of p
Describe interactive model of computer graphics and application areas of interactive computer graphics.
Negative Accelerations - computer animation In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser
i need help in my Engineering graphic assignment
Perform the indicated base conversions 548 to base 5
Example: Exemplify the Bresenham line generation algorithm through digitizing the line along with end points (20, 10) and (30, 18) Solution: m = (y2 - y1)/( x2 - x1) =
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd