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The standard way for debuggers to plant interactive breakpoints in a program in RAM (whatever the processor instruction set) is to save the break pointed instruction and replace it by a jump to the breakpoint handling code. After the breakpoint is triggered, the saved instruction is restored in its original place in the code. If the interactive dialogue with the debugger during the breakpoint handling indicates that that the triggered breakpoint is to be removed, execution of the program can be resumed simply by jumping to the instruction that had been break pointed. However, if the dialogue with the debugger indicates that the breakpoint is to remain in place when execution of the program is resumed, implementation is more complicated. Execution of the saved instruction could be emulated, but this is difficult to do, ensuring all side effects such as condition code setting and exception triggering are performed correctly, as well as correctly simulating all addressing modes, such as PC relative. It is much easier simply to execute the break pointed instruction in place, but to plant another breakpoint on a subsequent instruction in the same basic block, usually the immediate successor to the original breakpoint, so that the breakpoint handler can regain control in order to replant the original breakpoint and remove the secondary one. This obviously has some challenges if the successor of the break pointed instruction cannot be statically predicted, for instance if the break pointed instruction is a conditional jump, but a common solution is simply to ban planting breakpoints on such instructions. Identify the critical races that exist with this scheme if the program is executed by multiple threads, possibly multiple cores or multiple processors. Use pseudo-code to illustrate how you would resolve these issues.
Define a Prolog predicate flatten(List, FlattenedList) that asserts List is any nested list of atoms and FlattenedList is the same list with the nesting removed. The atom [] sh
The last exercise of each assignment will be continuous from assignment to assignment and will have the goal of building an e-store website by the end of the course. For the fir
I need help for C# XNA 2Dimension Game Development. I am gonna send the question and my solution(incomplete). I need you to complete it. Can you help me about that. I have 6-7 days
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Develop (i) a context diagram, and (ii) a use case diagram to model the following functionalities of an online brokerage house. eBroker is a discount online broker. An account h
One of the main strengths of the Perl programming language are its powerful text manipulation features. In this assignment, you will put them to use for writing a Perl program that
Example- Arithmetic : Given the subsequent two matrices, So calculate A-5B. Solution There isn't much to do now other than the work. We first multiplied
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