programming, Computer Graphics

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Programming, i want to learn how to programme

i want to learn how to programme

Interactive picture construction techniques, Explain the interactive pictur...

Explain the interactive picture construction techniques.    interactive picture- construction methods are commonly used in variety of applications, including design and painting pa

Computer animation - computer aided design, computer animation Note :...

computer animation Note : This is to be noticed that computer animation can also be produced by changing camera parameters as its position, orientation and focal length, as w

Assumptions for polygon or area clipping algorithm, Assumptions for Polygon...

Assumptions for Polygon or Area Clipping Algorithm Assumption: The viewport and window are rectangular. So only, by identifying the maximum and the minimum coordinates t

How many times will vertex appear in the intersection points, 1. For the po...

1. For the polygon shown in Figure on the next page, how many times will the vertex V 1 appear in the set of intersection points for the scan line passing through that point?  How

What is run length encoding, What is run length encoding?   Run length ...

What is run length encoding?   Run length encoding is a compression method used to store the intensity values in the frame buffer, which keeps each scan line as a set of intege

Exceptional cases - orthographic projection, Exceptional cases - Orthograph...

Exceptional cases - Orthographic Projection 1)   We have an Orthographic projection, if f=0, then cot (β) =0 that is β=90 0 . 2)   β =cot-1 (1)=450 and this Oblique projec

Polygonalization of the surface, Remember in polygonalization of the surfac...

Remember in polygonalization of the surface, following rules must be followed. Any two polygons  (i)  share a common edge,   (ii)  Share a common vertext,  (iii)  Arc disj

Math, what is the numerical numbers

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Scan conversion of line with the slope, Scan Conversion of Line with the sl...

Scan Conversion of Line with the slope (0 Currently the pixel positions beside the line path are determined through sampling at Unit x intervals that is, starting from the fi

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