programming, Computer Graphics

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Accessories, Accessories : A Screen Grabber is a necessary accessory. Bitm...

Accessories : A Screen Grabber is a necessary accessory. Bitmap images are so common in multimedia, that it is important to have a tool for grabbing all or part of the screen disp

Displacement mapping, Implement displacement mapping and bump mapping on a ...

Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.

Web-based services, Web-based Services: Commonly utilized software is: ...

Web-based Services: Commonly utilized software is: Protected Area Archive characteristics: Image display, roam, zoom and Image enhancement. Simple image processing.

Important point for transformation for isometric projection, Important Poin...

Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact

For orthographic parallel projection, For orthographic parallel projection:...

For orthographic parallel projection:    glOrtho(left, right, bottom, top, near, far);  glOrtho2D(left, right, bottom, top);    Here left, right define the x-direction ex

B-spline curves - uniform b-splines and de boor algorithm, B-spline curves ...

B-spline curves are piecewise smooth polynomial curves.  B-spline curves are defined over an interval which has been partitioned into sub-intervals. On each subinterval B-sp

Referential links, Referential Links: A third type of link is a referentia...

Referential Links: A third type of link is a referential link. It is associated to the associative link. Quite than representing a relationship among two related ideas, a referent

List of 3-d animation software, List of 3-D Animation Software Here is ...

List of 3-D Animation Software Here is a short list of several 3-D animation software are - Softimage ( Microsoft) -  Alias/Wavefront ( SGI) -  3D studia MAX (Autodesk

How to use illumination model to calculate vertex intensity, How to utilize...

How to utilize illumination model to calculate vertex intensity: For such we interpolate intensities beside the polygon edges, for all scan line the intensity at the intersecti

Hue and saturation, Hue and Saturation: A light source produced by a sun o...

Hue and Saturation: A light source produced by a sun or electric bulb emits all frequencies within the visible range to give white light. When this light is incident upon an objec

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