Program that can communicate with a smtp email server, JAVA Programming

Assignment Help:

Assignment

Your task in this assignment is to develop a Java program that can communicate with a real SMTP email server for sending emails. It should have a graphical user interface (GUI).

LEARNING GOALS

1.  To enhance the functionality of the program developed in Assignment 1 so that the program communicates with an SMTP server using TCP Sockets - i.e. to practise implementing networked applications. 

2.  To practise the development of a graphical user interface (GUI) and use of event handling in Java.

3.  To practise using the extensive Java libraries, e.g. for the TCP connection and the user interface development.

4.  To practise object-oriented development (structuring of program). 

PROGRAM DESCRIPTION

Your program must have the following parts: 

1.  An EmailSender object which receives an object of type Message (created in assignment 1) and sends it using a Socket connection to an SMTP server.

2.  The GUI must have: 

a. Text input fields for each required field, 

b.  a send button to send the email

c.  a clear (or restart) button to clear fields (to, from, subject, message etc)

d.  two text areas, 

i.  one to compose the email message and  ii.  A second to display server responses  

3.  A Logger class which makes a log entry whenever an email is sent or an unsuccessful attempt is made. The log entry is made in a file called 'emaillog.txt', which is in a subdirectory of the directory of the program. The subdirectory is called 'logs'. 

20/04/2011 17:45:55; [email protected]; [email protected]; "Coffee break"; status: success 111111@swin stands for the sender, 222222@swin. for the recipient, and "Coffee break" for  the subject line of the sent message.

4.  The code should be easy to read

 

PROGRAM USE CASE (FUNCTIONALITY)

1.  When the program is started (from command line using "java Test"), the user interface is shown. The sender field shows a default e-mail address.

2.  The user types the necessary data into the appropriate fields. The program validates the e-mail addresses. (The best time to do this is when the cursor leaves the field of an e-mail address.)

3.  When the user presses the Send button, the program creates a Message object and stores all the information in the fields of the user interface in the Message object. 

4.  The EmailSender receives the Message object and opens a connection to the SMTP server.

5.  The event is logged in emaillog.txt. Depending on whether the mail has been sent successfully, the status is 'success' or 'failure'.

6.  In the case of a failure, use the exception handling mechanism to return the error message to the GUI for display. Give as much detail to the user as you can, but not Java messages (users don't understand stack traces).

7.  If the message was sent successfully, clear all fields (except the field that shows server feedback) so that a new message can be typed. Alternatively, you can have a 'Clear' button.

DELIVERABLES

You must submit the following as part of the assignment

1.  Complete source code consisting of the Java classes described in assignments 1 and 2, possibly more.

2.  A UML class diagram of the program. The class diagram should show the names of the classes, the attributes and methods of the classes as well as the relationships between the classes.


Related Discussions:- Program that can communicate with a smtp email server

Ocr captcha solving, I'm seeking to hire someone to build me a program that...

I'm seeking to hire someone to build me a program that can solve a php captcha. It should be a web service or script. You will write it in any language since i will execute i ca

Arrays, Prompt the user for an int between an upper and lower boundary. Reu...

Prompt the user for an int between an upper and lower boundary. Reuse the validateInput() method from project 2 to validate if the input is in bounds. If it is not, print an error

Gen keys, Write a Java class that generates a random integer (between 1 and...

Write a Java class that generates a random integer (between 1 and 250). Call the class GenKeys. GenKeys should have a least one method that returns the integer random number. Gen K

Illustrate normalization? , Normalization is a design technique that is m...

Normalization is a design technique that is mostly used as a guide in designing relational databases. Normalization is necessary a two step process that gives data into tabular f

Distributed ticket reservation system, In this programming assignment, you ...

In this programming assignment, you are going to implement the simple distributed ticket reservation system (DTRS) from Assignment 1 in CORBA using Java IDL. In addition to the thr

Explain the remainder or modulus operator in java, Explain the Remainder or...

Explain the Remainder or Modulus Operator in Java? Java has one significant arithmetical operator you might not be familiar with, %, also called as the modulus or remainder ope

What are the parts of website design, What are the parts of website design?...

What are the parts of website design? Parts of web design: There are in 3 types of elements for web design and below are there names: 1. Navigation scheme 2. Overall look and

Write a short note on image preloading process, Write a short note on image...

Write a short note on image preloading process? The primary use of image preloading procedure is to download the image within the cache before it is actually required to displa

The tic-tac-toe program, Instructions Modify the program so that the co...

Instructions Modify the program so that the computer will generate moves for the ‘O' player (it must continue to accept user input for ‘X'). A simple way to do this is to use a

Explain what is fontmetrics in java, Explain what is FontMetrics in Java? ...

Explain what is FontMetrics in Java? No word wrapping is completed when you draw a string in an applet, even if you embed newlines in the string along with \n. If you expect th

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd