Program that can communicate with a smtp email server, JAVA Programming

Assignment Help:

Assignment

Your task in this assignment is to develop a Java program that can communicate with a real SMTP email server for sending emails. It should have a graphical user interface (GUI).

LEARNING GOALS

1.  To enhance the functionality of the program developed in Assignment 1 so that the program communicates with an SMTP server using TCP Sockets - i.e. to practise implementing networked applications. 

2.  To practise the development of a graphical user interface (GUI) and use of event handling in Java.

3.  To practise using the extensive Java libraries, e.g. for the TCP connection and the user interface development.

4.  To practise object-oriented development (structuring of program). 

PROGRAM DESCRIPTION

Your program must have the following parts: 

1.  An EmailSender object which receives an object of type Message (created in assignment 1) and sends it using a Socket connection to an SMTP server.

2.  The GUI must have: 

a. Text input fields for each required field, 

b.  a send button to send the email

c.  a clear (or restart) button to clear fields (to, from, subject, message etc)

d.  two text areas, 

i.  one to compose the email message and  ii.  A second to display server responses  

3.  A Logger class which makes a log entry whenever an email is sent or an unsuccessful attempt is made. The log entry is made in a file called 'emaillog.txt', which is in a subdirectory of the directory of the program. The subdirectory is called 'logs'. 

20/04/2011 17:45:55; [email protected]; [email protected]; "Coffee break"; status: success 111111@swin stands for the sender, 222222@swin. for the recipient, and "Coffee break" for  the subject line of the sent message.

4.  The code should be easy to read

 

PROGRAM USE CASE (FUNCTIONALITY)

1.  When the program is started (from command line using "java Test"), the user interface is shown. The sender field shows a default e-mail address.

2.  The user types the necessary data into the appropriate fields. The program validates the e-mail addresses. (The best time to do this is when the cursor leaves the field of an e-mail address.)

3.  When the user presses the Send button, the program creates a Message object and stores all the information in the fields of the user interface in the Message object. 

4.  The EmailSender receives the Message object and opens a connection to the SMTP server.

5.  The event is logged in emaillog.txt. Depending on whether the mail has been sent successfully, the status is 'success' or 'failure'.

6.  In the case of a failure, use the exception handling mechanism to return the error message to the GUI for display. Give as much detail to the user as you can, but not Java messages (users don't understand stack traces).

7.  If the message was sent successfully, clear all fields (except the field that shows server feedback) so that a new message can be typed. Alternatively, you can have a 'Clear' button.

DELIVERABLES

You must submit the following as part of the assignment

1.  Complete source code consisting of the Java classes described in assignments 1 and 2, possibly more.

2.  A UML class diagram of the program. The class diagram should show the names of the classes, the attributes and methods of the classes as well as the relationships between the classes.


Related Discussions:- Program that can communicate with a smtp email server

What is jms consumer, JMS consumer is a JMS client that receives messages.

JMS consumer is a JMS client that receives messages.

Explain bios in java language, Explain BIOS in java language? BIOS bas...

Explain BIOS in java language? BIOS basically stand for Basic input/output system it is also called as the system BIOS or ROM BIOS is a de facto standard describing a firmware

Package, how to write bank system

how to write bank system

What is the difference between jsp and jsf, JSP simply gives a Page which m...

JSP simply gives a Page which may contain markup, embedded Java code, and tags which encapsulate more complicated logic / html. JSF may use JSP as its template, but gives much more

Program execution of boggle game application, In this assignment, you will ...

In this assignment, you will implement the game of Boggle, a word game in which players connect adjacent letters on a 4x4 board to create as many words as possible. This is based o

What is documentation for the class library, What is Documentation for the ...

What is Documentation for the class library Sun gives a large amount of documentation for the classes, interface's and exceptions in the class library. If you've installed the

Java application - gui and backend projects, JNLP/ Java Application - GUI a...

JNLP/ Java Application - GUI and Backend Projects Project Description: I am looking for assist in making changes to a complex java application. System launches from web pa

What is prototype, Prototype is having multiple instances or having clone.

Prototype is having multiple instances or having clone.

Java conditional operator expression, Question: a) Change the following...

Question: a) Change the following example, using the Java's conditional operator expression, to solve the duplication problem. public class Demonstrate { public static voi

War file for your application that can be deployed on tomcat, Deliverable: ...

Deliverable:  1) WAR file for your application that can be deployed and run on TomcaT (War file must contains the Java source code) Requirement for application: 1. Application m

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd