Program that can communicate with a smtp email server, JAVA Programming

Assignment Help:

Assignment

Your task in this assignment is to develop a Java program that can communicate with a real SMTP email server for sending emails. It should have a graphical user interface (GUI).

LEARNING GOALS

1.  To enhance the functionality of the program developed in Assignment 1 so that the program communicates with an SMTP server using TCP Sockets - i.e. to practise implementing networked applications. 

2.  To practise the development of a graphical user interface (GUI) and use of event handling in Java.

3.  To practise using the extensive Java libraries, e.g. for the TCP connection and the user interface development.

4.  To practise object-oriented development (structuring of program). 

PROGRAM DESCRIPTION

Your program must have the following parts: 

1.  An EmailSender object which receives an object of type Message (created in assignment 1) and sends it using a Socket connection to an SMTP server.

2.  The GUI must have: 

a. Text input fields for each required field, 

b.  a send button to send the email

c.  a clear (or restart) button to clear fields (to, from, subject, message etc)

d.  two text areas, 

i.  one to compose the email message and  ii.  A second to display server responses  

3.  A Logger class which makes a log entry whenever an email is sent or an unsuccessful attempt is made. The log entry is made in a file called 'emaillog.txt', which is in a subdirectory of the directory of the program. The subdirectory is called 'logs'. 

20/04/2011 17:45:55; [email protected]; [email protected]; "Coffee break"; status: success 111111@swin stands for the sender, 222222@swin. for the recipient, and "Coffee break" for  the subject line of the sent message.

4.  The code should be easy to read

 

PROGRAM USE CASE (FUNCTIONALITY)

1.  When the program is started (from command line using "java Test"), the user interface is shown. The sender field shows a default e-mail address.

2.  The user types the necessary data into the appropriate fields. The program validates the e-mail addresses. (The best time to do this is when the cursor leaves the field of an e-mail address.)

3.  When the user presses the Send button, the program creates a Message object and stores all the information in the fields of the user interface in the Message object. 

4.  The EmailSender receives the Message object and opens a connection to the SMTP server.

5.  The event is logged in emaillog.txt. Depending on whether the mail has been sent successfully, the status is 'success' or 'failure'.

6.  In the case of a failure, use the exception handling mechanism to return the error message to the GUI for display. Give as much detail to the user as you can, but not Java messages (users don't understand stack traces).

7.  If the message was sent successfully, clear all fields (except the field that shows server feedback) so that a new message can be typed. Alternatively, you can have a 'Clear' button.

DELIVERABLES

You must submit the following as part of the assignment

1.  Complete source code consisting of the Java classes described in assignments 1 and 2, possibly more.

2.  A UML class diagram of the program. The class diagram should show the names of the classes, the attributes and methods of the classes as well as the relationships between the classes.


Related Discussions:- Program that can communicate with a smtp email server

Program of bug simulation , You will be creating a World that consists of ...

You will be creating a World that consists of ants and doodlebugs. Each time you click the board each bug will do some of the following: move, bread, eat, and starve. Ants will

What is an exceptions, What is an Exceptions ? • What is an exception?...

What is an Exceptions ? • What is an exception? • try-catch • finally • The different kinds of exceptions • Multiple catch clauses • The throws clause • Throwing excepti

State about the jvm, State about the JVM? JVM is the acronym which ...

State about the JVM? JVM is the acronym which stands for 'Java virtual machine'. JVM provides execution environment. JVM isn't platform independent. JVM is Java

Why there is a need to use primary key in database, Why there is a need to ...

Why there is a need to use primary key in database ? Primary key is a constraint basically used in datdabase to uniquely identify the records in the database.

Swing, can we develop paint user can draw his charcters and images in swing...

can we develop paint user can draw his charcters and images in swing

Send input to different command prompt, I am supposed to call an external a...

I am supposed to call an external application (which is command-line based) and send input to the application from java. I created a batch file to call the application. It successf

In which way java says write once run anywhere, Java says write once, run ...

Java says write once, run anywhere . In which ways this isn't quite applicable ?

How much cpu time does an applet get, How much CPU time does an applet get?...

How much CPU time does an applet get? One of the few legitimate concerns about hostile applets is excessive use of CPU time. It is possible on a non-preemptively multitasking s

What are the various struts tag libraries, The Struts tag libraries are: ...

The Struts tag libraries are: ? HTML Tags ? Logic Tags ? Template Tags ? Bean Tags ? Tiles Tags ? Nested Tags

Benefits of aop (aspect oriented programming), Benefits of AOP (Aspect Orie...

Benefits of AOP (Aspect Oriented programming) OOP can give the system level code like transaction management, logging, security etc to scatter throughout the business logic. A

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd