Program that can communicate with a smtp email server, JAVA Programming

Assignment Help:

Assignment

Your task in this assignment is to develop a Java program that can communicate with a real SMTP email server for sending emails. It should have a graphical user interface (GUI).

LEARNING GOALS

1.  To enhance the functionality of the program developed in Assignment 1 so that the program communicates with an SMTP server using TCP Sockets - i.e. to practise implementing networked applications. 

2.  To practise the development of a graphical user interface (GUI) and use of event handling in Java.

3.  To practise using the extensive Java libraries, e.g. for the TCP connection and the user interface development.

4.  To practise object-oriented development (structuring of program). 

PROGRAM DESCRIPTION

Your program must have the following parts: 

1.  An EmailSender object which receives an object of type Message (created in assignment 1) and sends it using a Socket connection to an SMTP server.

2.  The GUI must have: 

a. Text input fields for each required field, 

b.  a send button to send the email

c.  a clear (or restart) button to clear fields (to, from, subject, message etc)

d.  two text areas, 

i.  one to compose the email message and  ii.  A second to display server responses  

3.  A Logger class which makes a log entry whenever an email is sent or an unsuccessful attempt is made. The log entry is made in a file called 'emaillog.txt', which is in a subdirectory of the directory of the program. The subdirectory is called 'logs'. 

20/04/2011 17:45:55; [email protected]; [email protected]; "Coffee break"; status: success 111111@swin stands for the sender, 222222@swin. for the recipient, and "Coffee break" for  the subject line of the sent message.

4.  The code should be easy to read

 

PROGRAM USE CASE (FUNCTIONALITY)

1.  When the program is started (from command line using "java Test"), the user interface is shown. The sender field shows a default e-mail address.

2.  The user types the necessary data into the appropriate fields. The program validates the e-mail addresses. (The best time to do this is when the cursor leaves the field of an e-mail address.)

3.  When the user presses the Send button, the program creates a Message object and stores all the information in the fields of the user interface in the Message object. 

4.  The EmailSender receives the Message object and opens a connection to the SMTP server.

5.  The event is logged in emaillog.txt. Depending on whether the mail has been sent successfully, the status is 'success' or 'failure'.

6.  In the case of a failure, use the exception handling mechanism to return the error message to the GUI for display. Give as much detail to the user as you can, but not Java messages (users don't understand stack traces).

7.  If the message was sent successfully, clear all fields (except the field that shows server feedback) so that a new message can be typed. Alternatively, you can have a 'Clear' button.

DELIVERABLES

You must submit the following as part of the assignment

1.  Complete source code consisting of the Java classes described in assignments 1 and 2, possibly more.

2.  A UML class diagram of the program. The class diagram should show the names of the classes, the attributes and methods of the classes as well as the relationships between the classes.


Related Discussions:- Program that can communicate with a smtp email server

Project on web service with complex data, This project is based on the team...

This project is based on the teams example of chapter 1. Instead of teams, you will consider employees working in a department in a company. (Departments and employees are analog

Assignments, Define a function that will take a box type of object as argum...

Define a function that will take a box type of object as argument and return a box object whose dimension is 10 times more than the object

Component developer to code in java, Component Developer to code in Java: ...

Component Developer to code in Java: Worked for Sansri's Gateway as Software Engineer . Here I Worked as a Component Developer to code in Java and J2EE technologies Here Ensu

Garbage collection in java, The Java programming language is object-oriente...

The Java programming language is object-oriented and includes automatic garbage collection. Garbage collection is the process of reclaiming memory taken up by unreferenced objects.

Compiler Design - Limit the loops, Problem : Compiler Design - Limit the lo...

Problem : Compiler Design - Limit the loops Rajni is a newbie to the programming and while learning the programming language he came to know the following rules: ???• Each

Need to develop web server, Project Description: I wish to prepare a Web...

Project Description: I wish to prepare a Web server which provides subsequent Web Services. 1. User login 2. User input data store to server 3. User fetches results fro

I want fitlife app for android - ios, I want FitLIFE app for Android, IOS, ...

I want FitLIFE app for Android, IOS, Windows Project Description: Hello, I want to develop an app for Android, IOS and Windows Phone. This app will be work with open source B

Why use rmi when we can handle the same benefits from ejb?, EJBs are distri...

EJBs are distributed elements, which need the RMI framework for object distribution. An EJB application server gives more services like object pooling, transaction management, data

Multithreading, For this assignment we will be solving the producer-consume...

For this assignment we will be solving the producer-consumer problem with a bounded buffer. You are required to implement this assignment in Java. There are three components in thi

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd