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init_lcd ;(this initialises a 2 row lcd) bcf TRISA,0 ;PORTA bit 0 as an output (lcd RS pin) bcf TRISA,1 ;PORTA bit 1 as an output (lcd R/W pin) bcf TRISA,2 ;PORTA bit 2 as an output (lcd E pin) bcf lcd_rs bcf lcd_rw bcf lcd_en movlw b'00110000' ;Instruction - function set. First of 3 call lcd_write call Delay5 ;wait MORE THAN 4.1mS movlw b'00110000' ;Instruction - function set. Second of 3 call lcd_write movlw .33 ;wait MORE THAN 100uS [(33 x 3) +1 +1 + (1 x 2)] - measured 102uS on scope movwf counta ;1 cycle decfsz counta ;1 cycle until true then a 2 cycle goto $-2 ;2 cycle instruction movlw b'00110000' ;Instruction - function set. Third of 3 call lcd_write movlw b'00111000' ;8 bit data / 2 line display / 5x8 character font call lcd_write call busy movlw b'00001111' ;instruction bit / display on / cursor position on / blinking cursor on call lcd_write call busy movlw b'00000001' call lcd_write call busy movlw b'00000110' ;increment cursor position by 1 / don't shift display call lcd_write call busy return ;return from initialization routinelcd_write movwf lcd_data ;data to port bsf lcd_en ;sets LCD enable pin high bcf lcd_en ;data is latched into lcd on high to low transition of E returnbusy bsf TRISC,7 ;was output when sending init data, now input to read busy flag bsf lcd_rw ;set high to read data from lcd bsf lcd_en ;enable btfsc lcd_busy ;is the busy flag low? goto $-2 ;no, go back and keep checking until it is bcf lcd_en ;busy flag now clear bcf lcd_rw ;set lcd back to write mode bcf TRISC,7 ;port bit as an output again returnDelay30 movlw .30 ;delay 30mS goto d0Delay5 movlw .5 ;delay 5msd0 movwf count1d1 movlw 0xC7 movwf counta movlw 0x01 movwf countbDelay_0 decfsz counta goto $+6 decfsz countb goto Delay_0 decfsz count1 goto d1 retlw .0 ;return from the delay routine
I want to do a program as a game by using the Microcontroller 8051 with the assembly language, by using 4*4 keypad and its matrix display. I have to use the keypad for playing the
SHORT : The SHORT operator denoted to the assembler that only one byte is needed to code the displacement for a jump (for example displacement is within -128 to +127 bytes fr
Assume that the registers are initialized to EAX=12345h,EBX =9528h ECX=1275h,EDX=3001h sub AH,AH sub DH,DH mov DL,AL mov CL,3 shl DX,CL shl AX,1 add DX,AX
2. Write a program to separate out positive and negative numbers from a given series of 16-bit hexadecimal numbers.
assembly language program to find larges number in an array
PTR : Pointer:- The pointer operator which is used to declare the type of a variable, label or memory operand. The operator PTR is prefixed by either WORD or BYTE. If the prefi
Difference between div and idiv
IMUL: Signed Multiplication: This instruction multiplies a signed byte by a signed bit in source operand e in the register AL or signed word in source operand by signed word in th
AAS: ASCII Adjust AL After Subtraction AAS instruction correct the result in the AL register after subtracting operation of two unpacked ASCII operands. The result is in unpacked
Pin diagram of 8088 : The pin diagram of 8088 is shown in given figure. Most of the 8088 pins and their functions are exactly similar to the corresponding pins of 8086. Hence
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