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I want to do a program as a game by using the Microcontroller 8051 with the assembly language, by using 4*4 keypad and its matrix display. I have to use the keypad for playing the game and the display to display the game. (For example the snack game for mobiles but not the snack), I want details about each line in the code and what it will do.
Microcontroller type is T89C51CC01.
Propose for me which game you can make and how much I have to pay?
MLIL: Unsigned Multiplication Byte or Word: This instruction multiplies an unsigned byte or word by the contents of the AL. The unsigned byte or word can be in any one of the gene
Modes of 8254 : Mode 0 (Interrupt on Terminal Count)-GATE which value is 1 enables counting and GATE which value is 0 disables counting, and GATE put not effect on
Any small project which can implement on any software. No need any external hardware approach.
EVOLUTION OF MICROPROCESSOR : The digital circuits and systems may be broken into two part: 1) Sequential Circuit and 2) Combinational Circuits Norm
Declare 1 constant. This can be done just below the prototype section. Put the following divider above the constant section. ;************************ Constants ****************
Control Transfer or Branching Instruction Control transfer instructions transfer the flow of execution of the program to a new address specified in the instruction indirectly o
8254 Programmable Timer A diagram of Intel's 8254 interval event/timer counter is given in Figure. The 8254 consists of 3 identical counting circuits, per of which has GATE and
PTR : Pointer:- The pointer operator which is used to declare the type of a variable, label or memory operand. The operator PTR is prefixed by either WORD or BYTE. If the prefi
SHORT : The SHORT operator denoted to the assembler that only one byte is needed to code the displacement for a jump (for example displacement is within -128 to +127 bytes fr
#write a program 8086 to find the largest number
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