Producer - consumer synchronization, Operating System

Assignment Help:

This assignment is based on Programming Project 6.40 in Silbershatz. Implement the ProducerXConsumer program according to the instructions for Project 6.40 for both Linux and Win32 threads. (1) However BEFORE you add any synchronization to your code use sleep()/usleep() calls to force your code to produce as many different types of synchronization bugs as possible.  Use the output produced by your program and for your Linux implementation only also use 'strace -f' to explain how and where in your code the synchronization bugs occur.  Be sure to use the command line argument for strace - see the man pages for details on this Each of your threads should fprint out a line of output to stderr when it is first started, and again when each buffer of input/output is processed.  

Submit code and annotated  test output for these experiments explaining where the race conditions occur.

NEXT, modify your code by adding appropriate synchronization (mutex locks and/or signal semaphores and/or count semaphores) so that it always executes correctly.   Use diff on Linux & comp on Windows to verify that the input & output files are identical by annotating your trace output clearly and concisely and using diff/comp to compare the contents of the input & output files.  Explain the logic of how you synchronized your code in your design documentation by submitting high level pseudocode with semaphore synchronization (init, p(), v()) and an explanation of the logic that you used; (2)  submit wellXcommented source code and annotated output (including strace listings) to demonstrate that your code is executing correctly, despite the sleep/usleep commands from the previous part.

Run your final program with 3 buffers (each of which is 13 bytes long),  6 producers, 3 consumers and a file that contains about 200 bytes; annotate & submit this output. (3) For the third part of this assignment, modify your synchronization so that a deadlock condition occurs, and document this situation by explaining in your design documentation how deadlock was produced in your code and how it can be avoided.


Related Discussions:- Producer - consumer synchronization

What is internal fragmentation?, What is internal fragmentation? Consid...

What is internal fragmentation? Consider holes of 20k assume the process requests 18 bites. If we allocate accurately the request block, we are left with a hole of 2k. The over

What are the different directory structures, What are the different directo...

What are the different directory structures? Explain each type. There are five dissimilar directory structures: 1.      Single level directory 2.      Two level directory

What is long-term, What is long-term, medium-term, short-term? In a bat...

What is long-term, medium-term, short-term? In a batch system many processes are submitted than are able to be executed immediately. These processes are reel to a mass storage

Explain disk scheduling algorithms-shortest seek time first, SSTF (Shortest...

SSTF (Shortest Seek Time First) After a demand go to the closest request in the work queue regardless of direction Decrease total seek time compared to FCFS Disadv

Relationship among the capabilities of domain level j and i, Q. In a ring-...

Q. In a ring-protection system the level 0 has the greatest access to objects and level n (greater than zero) has fewer access rights. The access rights of a program at a partic

Differences among user-level threads and kernel-level thread, What are two ...

What are two differences among user-level threads and kernel-level threads? Under what circumstances is one type better than the other? (1) User-level threads are unknown by th

Explain why sstf scheduling tends to favor middle cylinders, Explain why SS...

Explain why SSTF scheduling tends to favor middle cylinders over the innermost and outermost cylinders. The center of the disk is the location having the fewest average distanc

Hashed page table, Hashed page tables A common approach for handling ad...

Hashed page tables A common approach for handling address spaces larger than 32 bits is to use a hashed page table. Every entry in the hash table having a linked list of elemen

Processes and programs, Processes and Programs Process is a dynamic...

Processes and Programs Process is a dynamic entity which is a program in execution. A process is a sequence of information executions. Process exists in a limited span of t

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd