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Principle Vanishing point - Perspective Projections
Assume that line 1 and l2 be two straight lines parallel to each other that are also parallel to x-axis. If the projection of line 1 and l2 here call them l'1 and l'2 are appears to meet at a point (point at infinity), then the point is termed as a Principle vanishing point with respect to the x-axis. As the same we have Principle vanishing point w.r.t. the y-axis and z-axis.
Perspective Distortion - Polygon Rendering and Ray Tracing Methods Anomalies are introduced since interpolation is performed after perspective transformation in the 3-D scree
logical classification of input device
Objects - polygon rendering and ray tracing methods Objects could be any state of material as solid, liquid. Gas and plasma. Though ray tracers can merely assist objects whic
Characteristics of Bitmap Data: Bitmap data can take up many rooms. A CMYK A-4 size picture which is optimized for medium quality printing (150 lpi) takes up 40 Mage Bytes. Compre
Combination of Positive and Negative Accelerations Actually, it is not that a body once decelerated or accelerated will remain so, although the motion may include both speed-up
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Q. Explain the concept of area subdivision method. Write the conditions, when no further subdivision is needed and how we can test these condition. Ans. Area Subdivision Th
Sequencing of Animation Design Previously we have discussed many things regarding the traditional and current trends of computer created animation although now it is time to pr
Test For checking Disjoint Polygons by using of Min-max Test Test 1: For checking disjoint polygons by using of Min-max test. Assume that you have two polygons as P1 and
What is clipping? Explain Sutherland Hodgeman polygon clipping algorithm with example. OR Write the algorithm for Sutherland Hodgeman Polygon. Beginning with the initial set of p
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