Principal vanishing point write respect to z-axis, Computer Graphics

Assignment Help:

Principal vanishing point write respect to Z-axis

Principal vanishing point w.r.t z-axis:

By the 3rd row of matrix equation, we declare that the principal vanishing point with respect will as:

((-5/2), ((-5√3)/(2√2), 0 , (√3/(2√2))) in homogeneous system.

The vanishing point, in Cartesian system is written as:

2467_Principal vanishing point write respect to Z-axis.png


Related Discussions:- Principal vanishing point write respect to z-axis

Application areas of computer graphics, Explain application areas of comput...

Explain application areas of computer graphics in different areas.    Early computer graphics has only certain special capabilities such as straight lines circles and ellipses

., Define the working procedure of CRT with diagram

Define the working procedure of CRT with diagram

Vecgen algorithem for line, explain vecgen algorithem for line drawing in c...

explain vecgen algorithem for line drawing in computer graphics

CRT, Explain working of CRT

Explain working of CRT

Compression methods utilized for digital video, Compression methods utilize...

Compression methods utilized for digital video can be categorized in three major groups: General reason compression techniques can be utilized for any type of data. Intr

What are the advantages of the boundary representation, Advantages of the B...

Advantages of the Boundary Representation (i) This format gives efficient picture generation and easy access to other geometric information. (ii) The changes produced by mos

Remark for the bresenham line generation algorithm, Remark for the Bresenha...

Remark for the Bresenham Line Generation Algorithm Remark: The algorithm will be properly the same if we suppose | m | Algorithm | m | (a) Input two line endi

Graphics applications, The subsequent are also considered graphics applicat...

The subsequent are also considered graphics applications as: • Paint Programs: Permit you to create rough freehand drawings. The images are saved as bit maps and can simply be

3d graphics, Define hermite interpolation in deatail description with examp...

Define hermite interpolation in deatail description with example?

Finding where the ball hits a segment, You will write a two-dimensional pre...

You will write a two-dimensional precursor of the three-dimensional bouncing ball simulation that is one of your choices for a ?nal project. This involves adding functions to your

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd