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A: Use references when you can use, and use pointers when you have to. References are generally preferred over pointers whenever you don't require "reseating". Usually this mean
write a class player that contains attributes for player name,avg and team.write three functions to input,change and display these attributes.also write a constructor that asks for
.Develop a two dimensional interactive game with the following features: 1. Use OpenGL (any version you find convenient) 2. The game can either be two player or one player with the
if one won't explicitly call the destructor of a local; then how does he handle the above situation?
Define the Self-Referential Structures? It is occasionally desirable to include within a structure one member that is a pointer to the parent structure type. Generally in terms
wap to calculatethe volume of cone,cylinderand sphere
A Padovan string P(n) for a natural number n is defined as: P(0) = ‘X’ P(1) = ‘Y’ P(2) = ‘Z’ P(n) = P(n-2) + P(n-3), n>2 where + denotes string concatenation. For a string of t
Define a procedure that takes three numbers as arguments and returns the sum of the squares of the two larger numbers.
Question: (a) Write short notes on arrays. Extend your answer by putting emphasis on memory allocation. (b) Write a C++ program to input an integer n followed by n real-
Example of structure: struct item { int element; node_ptr next; }; typedef node_ptr stack; stack create(void) {
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