Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Polygonal Meshes - Clipping and 3D Primitives
Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polygonal approximation, where the polygons are hollow, that means you only consider the boundary of polygons and not the filled polygons. Once a polygonal mesh is formed, different surface filling patterns within the meshes are used as per the requirement and/or suitability of the application in which the resulting surface is being used. You will study a little later a variety of surface primitives that can be used for such filling applications. Triangular or quadrilateral meshes are most common. A triangular mesh (or a triangulation) is a polygonal mesh in which all (or almost all) the polygons are triangles. Similarly, for quadrilateral meshes all the polygons have to be quadrilaterals.
Explain the merits and demerits of Penetration techniques. The merits and demerits of the Penetration techniques are as follows: It is an inexpensive method. It h
define composite transformation
Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.
Photo Editing Photo-editing programs are paint programs: it just like they comprise several sophisticated functions for altering images and for scheming aspects of the image,
WPG: It is word perfect graphic file that is used via Word Perfect. It first came out with the release of word perfect 5.0. Such files can include bitmaps, line arts and vector gr
Translation, Rotation and Scaling - output primitives 1. Two basic approaches used in character generation are - Bitmap method and outline method. 2. All 2D geometric tran
Algorithms for filled-area primitives These algorithms are classified into two categories (i) Scan line algorithms (ii) Seed fill algorithms.
need help in coding
Rotation - 2-d and 3-d transformations Given a 2-D point P(x,y), that we want to rotate, along with respect to an arbitrary point A(h,k). Suppose P'(x'y') be the effect of ant
Given two triangles P along with vertices as P1(100,100,50), P2(50,50,50), P3(150,50,50) and q along with vertices as Q1(40,80,60), q2(70,70,50), Q3( 10,75,70), determine that tria
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd