Polygon or area clipping algorithm, Computer Graphics

Assignment Help:

Polygon or Area Clipping Algorithm - Sutherland-Hodgman Algorithm

There are different algorithms as Liang-Barsky, Line clipping, Weiler-Atherton Polygon Clipping, which are fairly efficient in performing the job of clipping images. Although we will limit our discussion to the clipping algorithms declared previous.

Before going get any further details of point clipping, here we look at several basic terminologies utilized in the field of clipping, as viewport and window.

- Window may be explained as the world coordinate region selected for display.

-  Viewport may be explained as the region on a display device on that the window is mapped.

Consequently, it is the window that identifies what is to be displayed or shown whereas viewport identifies where it is to be shown or displayed.

Identifies these two coordinates:

Window and viewport coordinates and also the transformation from window to viewport coordinates are extremely necessary from the point of view of clipping.


Related Discussions:- Polygon or area clipping algorithm

Adobe photoshop - softwares for computer animation, Adobe Photoshop - Softw...

Adobe Photoshop - Softwares for computer animation Whereas Adobe Photoshop is not a computer animation application, this is one of the top of the line graphics programs. This

Curved surfaces, Build a program that allows: 1. using mouse or keyboard...

Build a program that allows: 1. using mouse or keyboard to move around on a set of 16 control points;  2. modify the value (drag along x, y, or z) of a point;  3. display

Interfacing lcd liquid crystal display, Main Objectives: Interfacing...

Main Objectives: Interfacing LCD to the Micro-controller (PIC18F4520) Programming LCD by using C- language via MPLAB Sending data or command to the LCD Component

Mathematical description of oblique projection onto xy-plane, Mathematical ...

Mathematical description of an Oblique projection onto xy-plane  In order to expand the transformation for the oblique projection, identify the Figure. This figure explains a

What do you meant by the term typography, Question 1: (a) What do you m...

Question 1: (a) What do you meant by the term typography and what is its main purpose? (b) Differentiate between typeface and font using examples. (c) Design knows many diffe

Explain what is the bleed and its purposes, QUESTION (a) Name the space...

QUESTION (a) Name the spaces and guides in the Figure below                 (b) What is the difference between Pantone and Process colors? Elaborate (c) Explain what i

Determine the transformation matrix for the reflection, Determine the trans...

Determine the transformation matrix for the reflection about the line y = x. Solution: The transformation for mirror reflection regarding to the line y = x, comprises the subs

Clipping and 3d primitives, Clipping and 3D Primitives This unit introd...

Clipping and 3D Primitives This unit introduces you to three important concepts of Computer Graphics. After that discusses the concept of clipping, which means removal of objec

Positive accelerations - computer animation, Positive Accelerations - Compu...

Positive Accelerations - Computer Animation So as to incorporate increasing speed in an animation the time spacing among the frames should increase, hence greater change in th

Unrepresentative vertex normals - modeling and rendering, Unrepresentative ...

Unrepresentative vertex normals - Modeling and Rendering Calculated vertex normals may not adequately present the surface's geometry. For illustration, if we calculate vertex

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd