Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Polygon or Area Clipping Algorithm - Sutherland-Hodgman Algorithm
There are different algorithms as Liang-Barsky, Line clipping, Weiler-Atherton Polygon Clipping, which are fairly efficient in performing the job of clipping images. Although we will limit our discussion to the clipping algorithms declared previous.
Before going get any further details of point clipping, here we look at several basic terminologies utilized in the field of clipping, as viewport and window.
- Window may be explained as the world coordinate region selected for display.
- Viewport may be explained as the region on a display device on that the window is mapped.
Consequently, it is the window that identifies what is to be displayed or shown whereas viewport identifies where it is to be shown or displayed.
Identifies these two coordinates:
Window and viewport coordinates and also the transformation from window to viewport coordinates are extremely necessary from the point of view of clipping.
If the spacing between the knot sequence is uniformly doubled, will the shape of the resulting B-spline curve change? Justify your answer.
what are the steps involved in 3D transformation
What are the side effects due to scan conversion? How can the effects be minimized? Aliasing Effects (Side effects of scan conversion) Scan conversion is essentially a syst
What is Raster Scan Display A raster scan display device using CRT on the other hand directs the electron beam across the screen, one row at a time from top to bottom. In a ra
Introduction of Viewing Transformations Projection is fundamentally a transformation or mapping of 3D objects upon 2D screen. Projection is mostly categorised in Para
what is the numerical numbers
Question 1 Discuss the overview of multimedia networks Question 2 Discuss the types of synchronization in multimedia system >> Basic synchronization issues Content R
1. Implement the boundary fill algorithm and flood fill algorithm in C-language and use your code to fill two different types of closed areas such as i) A Circle ii) A sel
What is cubic spline? Cubic splines are a straight forward extension of the methods underlying parabolic spline. The total curve in this case is a sequence of arcs of cubic ra
Polygon representation methods - Space Partitioning Representations Space partitioning representations: this type of representation is used for explain the interior pr
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd