Polygon filling algorithm - raster graphics and clipping, Computer Graphics

Assignment Help:

Polygon Filling Algorithm - Raster Graphics and Clipping

In several graphics displays, this becomes essential to differentiate between different regions by filling them along with different colour or at least by different shades of gray. There are various methods of filling a closed area with a specified colour or corresponding gray scale. The most general classification demonstrated through following algorithms:

a)  Scan Line polygon fill algorithm.

b)  Seed fill algorithm./Flood fill algorithm that are additionally classified as:

(a) Boundary fill algorithm and

(b) Interior fill algorithm

We confine our discussion to scan line polygon fill algorithm, while we will discuss the others in briefly at the end of such section.


Related Discussions:- Polygon filling algorithm - raster graphics and clipping

What is resolution, What is resolution? Ans. The maximum number of poin...

What is resolution? Ans. The maximum number of points that can be shown without an overlap on a CRT is known as resolution.

Math, what is the numerical numbers

what is the numerical numbers

Ray casting - polygon rendering and ray tracing methods, Ray Casting -polyg...

Ray Casting -polygon rendering and ray tracing methods It is a method wherein the surfaces of objects visible to the camera are determined by throwing or say casting rays of

Open Gl, Write a program in C/C++ using OpenGL to create (without using bui...

Write a program in C/C++ using OpenGL to create (without using built in function) a square by implementing shear algorithm along 1. X-axis, 2.Y-axis.

Notes for specular reflection - polygon rendering, Notes for Specular refl...

Notes for Specular reflection (1) In addition to diffuse reflection, light sources produce highlights or bright spots termed as specular reflection. Such highlighting is extre

Define random scan and raster scan displays, Define Random Scan/Raster Scan...

Define Random Scan/Raster Scan displays. Ans. Random scan is a process in which the display is made by the electronic beam, which is directed, only to the points or division of

Phong shading or normal vector interpolation shading, Phong shading OR Norm...

Phong shading OR Normal Vector Interpolation Shading In Gouraud shading we were doing direct interpolation of intensities although a more exact method for rendering a polygon

Sequencing of animation design, Sequencing of Animation Design Previous...

Sequencing of Animation Design Previously we have discussed many things regarding the traditional and current trends of computer created animation although now it is time to pr

Number system, Perform the indicated base conversions 548 to base 5

Perform the indicated base conversions 548 to base 5

Scan line algorithm and seed fill algorithm, Scan line algorithm and seed f...

Scan line algorithm and seed fill algorithm Two basic approaches are followed in area filling on raster systems.  In the first approach overlap intervals for scan lines that cr

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd