Polygon filling algorithm - raster graphics and clipping, Computer Graphics

Assignment Help:

Polygon Filling Algorithm - Raster Graphics and Clipping

In several graphics displays, this becomes essential to differentiate between different regions by filling them along with different colour or at least by different shades of gray. There are various methods of filling a closed area with a specified colour or corresponding gray scale. The most general classification demonstrated through following algorithms:

a)  Scan Line polygon fill algorithm.

b)  Seed fill algorithm./Flood fill algorithm that are additionally classified as:

(a) Boundary fill algorithm and

(b) Interior fill algorithm

We confine our discussion to scan line polygon fill algorithm, while we will discuss the others in briefly at the end of such section.


Related Discussions:- Polygon filling algorithm - raster graphics and clipping

Important points for key frame systems - computer animation, Important poin...

Important points for Key Frame Systems - Computer Animation In key frame systems the "in-between" "tweening" or frames can be created from the specification of two or more key

Vecgen algorithm, explain vecgen line drawing algorithm

explain vecgen line drawing algorithm

Simulation-applications for computer animation, Simulation: There are seve...

Simulation: There are several things, places and events people cannot witness in first person. There are a lot of causes for this. Several may happen too rapidly, several may be t

What is the real value, QUESTION (a) People want to know design pattern...

QUESTION (a) People want to know design patterns. i) What should their attitude be about design patterns? ii) How can people use design patterns to do a better job?

Introduction of visible surface detection, Introduction of Visible Surface ...

Introduction of Visible Surface Detection For displaying a realistic presentation of the given 3Dimentional object, hidden surfaces and hidden lines should be identified fo

Non-zero accelerations - computer animation, Non-Zero Accelerations - Compu...

Non-Zero Accelerations - Computer Animation This method of simulating the motion is fairly helpful introducing the realistic displays of speed changes, particularly at the sta

Production of animation , Historical and traditional methods for productio...

Historical and traditional methods for production of animation                                              Definition: Computer animation is a time depends phenome

Vertical retrace - display devices, Vertical retrace - Display Devices ...

Vertical retrace - Display Devices In a refresh CRT monitor, the time it takes for an electron beam to return to the top, left most point on the monitor after refreshing all ho

Define picture composition, Question 1: (a) The studio provides a perfe...

Question 1: (a) The studio provides a perfect environment for various types of video production where precise control is necessary. Discuss. (b) Studio lighting is an import

What colour depths are basically used, Q. What Colour depths are basically ...

Q. What Colour depths are basically used? Basically the number of colours are an exponential power of 2 as for Colour Depth n, colours can be showed. The most popular colour mo

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd