Polygon filling algorithm - raster graphics and clipping, Computer Graphics

Assignment Help:

Polygon Filling Algorithm - Raster Graphics and Clipping

In several graphics displays, this becomes essential to differentiate between different regions by filling them along with different colour or at least by different shades of gray. There are various methods of filling a closed area with a specified colour or corresponding gray scale. The most general classification demonstrated through following algorithms:

a)  Scan Line polygon fill algorithm.

b)  Seed fill algorithm./Flood fill algorithm that are additionally classified as:

(a) Boundary fill algorithm and

(b) Interior fill algorithm

We confine our discussion to scan line polygon fill algorithm, while we will discuss the others in briefly at the end of such section.


Related Discussions:- Polygon filling algorithm - raster graphics and clipping

Dda, what is dda

what is dda

PHONG INTERPOLATION, DESCRIBE PHONG INTERPOLATION SHADING METHOD

DESCRIBE PHONG INTERPOLATION SHADING METHOD

Categories of parallel projection - viewing transformation, Categories of P...

Categories of Parallel Projection Parallel projection can be categorized as per to the angle which the direction of projection makes along with the projection plane. For illu

Define polygon, Define polygon?  A polygon is any closed continues sequ...

Define polygon?  A polygon is any closed continues sequence of line segments i.e., a polyline whose last node point is similar as that of its first node point. The line segment

Oblique projection, find the transformation and draw the cube for cavalier...

find the transformation and draw the cube for cavalier and cabinet with theta = 37 degree

Cathode ray tube - graphics hardware, Cathode Ray Tube - Graphics Hardware ...

Cathode Ray Tube - Graphics Hardware Cathode Ray Tube: this is a refreshing display device. The idea of a refreshing display is depicted pictorially is given as: In fact

Merits -phong shading or normal vector interpolation shading, Merits -Phong...

Merits -Phong shading or Normal Vector Interpolation Shading Hence by finding intensities at various points across the edge we determine the intensity that is varying across t

Texturing - texture coordinate, Background Texturing is like wallpaperin...

Background Texturing is like wallpapering; you are pasting an image onto the OpenGL Quad primitive.  Recall that GL_QUAD is specified by four vertices.  An image, or a texture,

Polygon -rendering methods, Polygon -Rendering Methods Now we will see...

Polygon -Rendering Methods Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd