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Write a polygon clipping algorithm to clip a polygon against rectangular clipping are.
Read the vertices of polygon to be clipped. 2. Read the coordinates of the rectangular clipping area against which it has to be clipped. 3. Considering the edge of rectangular area one at a time we apply the following algorithm. 4. /* p is the input vertex, vertex under consideration S is the previous vertex. F is the first point. E is the edge under consideration (of rectangular 7 area against which it has to be clipped) */ Input vertex P 5. If P is the point store it in a variable say F and proceed to step 7. 6. If P is not the first point then if edge 5t5 intersect edge E under consideration. Computer the intersection point 1 Output vertex 1 else proceed to step 7. 7. Store P in variable S (S=P) 8. If S is on left side of edge E output vertex S. 9. Repeat steps 4 to 8 till all the vertices are processed 10. /* for closing polygon */ if 3f intersect E Computer intersection point 1 output vertex 1 11. Repeat the above steps (4 to 10) with new output polygon obtained from step 10 for other edges of rectangular area under consideration.
Perform the indicated base conversions 548 to base 5
AVI CODEC Formats: Various AVI file formats other than the DV Types 1 and 2 formats are there discussed earlier. All such the other formats involve the utilization of Compressor o
QUESTION 1 Assume you work as Producer for the national TV channel in Mauritius. As such, you have been requested by the Director of Production to submit a proposal in the for
Rotation about an arbitrary axis Rotation about an arbitrary axis is a composition of several rotations and translation operations. What you need to do is the following: a)
definition of education
Touch Panels - Input and output devices It allows displayed screen or object positions to be selected along with the touch of the finger and is also termed as Touch Sensitive
Example 1 : Determine the number of memory bits essential for three bit plane frame buffer for the 512 x 512 raster Solution: Whole memory bits needed are 3 x 512 x 512 = 786,
Important points about Types of light resources - illumination model Note: While we see an opaque non-luminous object, we notice reflected light by one surface of the object
Vecgen algorithm
Graphics Image Processing: The most generally utilized software is: Photoshop. Characteristics: I. Most general image processing software. II. Focuses upon
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