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Pointer declaration for data member: Method 1:
int M::* px; // This is known as pointer-to-member declared for class member of A.
px = &M::x;//The pointer px is pointing to the data member m in the class A. int S1;
S1=m.*px;
Method 2: M *pm; pm=&m; int M::*py; py=&M::y; int S2;
S2=pm->*py;//pointer-to-object->*pointer-to-member function
syntax
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Should one design a classes from the outside (interfaces first) or inside (data first)? A: From the outside. A superior interface provides a simplified view which is express
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WAP TO PRINT SERIES FROM 1 TO 10 & FIND ITS SQUARE AND CUBE # include stdio.h> # include conio.h> # include math.h> void main () { int a=1,sqr=0,cube=0;
how to decode the numerals to string..
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