Phong shading algorithm, Computer Graphics

Assignment Help:

Q. Describe briefly phong shading algorithm.  

OR               

Write short note on phong shading.   

Phong shading   Phong shading or normal vector interpolation shading is an accurate method developed by phong Bui Tuong for rendering a polygon surface. It interpolates normal vectors and then apply the illumination model to each surface point. It displays more realistic highlights on a surface and greatly reduces the Match- band effect. A polygon surface is rendered using Phong shading by carrying out the following steps: 1. Determine the average unit normal vector at each polygon vertex. 2. Linearly interpolate the vertex normal over the surface of the polygon. 3. Apply an illumination model along each scan line to calculate project pixel intensities for the surface point. Phong shading method requires considerably more calculations. Surface rending with phong shading can be speed by up using approximations in the illumination model calculations of normal vectors. Fast phong shading approximates the intensity calculations using a Taylor- series expansion and triangular surface patches. Fast phong shading takes approximation twice as long as to render a surface then with Gouraud shading. Normal phong shading using forward difference takes about six to seven times longer then Gouraud shading. 

                                                                                                                                 

 


Related Discussions:- Phong shading algorithm

Write a note on mpeg-2, Question 1 Write a note on digitizers Quest...

Question 1 Write a note on digitizers Question 2 Discuss on line drawing algorithm Question 3 Explain 3D viewing Question 4 Explain different types of cohe

Modify the dda algorithm for negative sloped lines, 1. Modify the DDA algo...

1. Modify the DDA algorithm for negative sloped lines; discuss both the cases i.e., slope > 1 and 0   Ans. For the generation of lines along with negative slopes as:

Cathode ray tube - graphics hardware, Cathode Ray Tube - Graphics Hardware ...

Cathode Ray Tube - Graphics Hardware Cathode Ray Tube: this is a refreshing display device. The idea of a refreshing display is depicted pictorially is given as: In fact

3-d transformation, 3-D Transformation The capability to represent or ...

3-D Transformation The capability to represent or display a three-dimensional object is basically to the knowing of the shape of that object. Moreover, the capability to rotat

Key frames -traditional animation techniques, Key Frames -Traditional Anima...

Key Frames -Traditional Animation Techniques The senior artists go and draw the main frames of the animation, after a storyboard has been laid out. These main frames are frame

Raster scan Display, Draw and explain the diagram of a Raster scan system w...

Draw and explain the diagram of a Raster scan system with a display processor. Explain each unit of the diagram.

Multimedia tools, MULTIMEDIA TOOLS : In this sense, we will emphasize on v...

MULTIMEDIA TOOLS : In this sense, we will emphasize on various tools utilized in the field of multimedia. Basic Tools: The fundamental toolset for building multimedia p

Taxonomy of projection - viewing transformation, Taxonomy of Projection - v...

Taxonomy of Projection - viewing transformation There are different types of projections as per to the view that is essential. The subsequent figure 3 demonstrates taxonomy o

Rotation - 2-d and 3-d transformations, Rotation - 2-d and 3-d transformati...

Rotation - 2-d and 3-d transformations Given a 2-D point P(x,y), that we want to rotate, along with respect to an arbitrary point A(h,k). Suppose P'(x'y') be the effect of ant

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd