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Parallel Projection
In parallel projection, objects in scene are projected onto the 2D view plane along rays parallel to a projection vector.
Parallel projection is orthographic if the projection vector is orthogonal to the view plane. Otherwise, it is called oblique parallel projection. Different parallel projections like isometric, cavalier and cabinet projections have been in use extensively.
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Transformation for parallel projection Parallel projections is also termed as Orthographic projection, are projections into one of the coordinate planes as x = 0, y = 0 or z
Example 1 : Determine the number of memory bits essential for three bit plane frame buffer for the 512 x 512 raster Solution: Whole memory bits needed are 3 x 512 x 512 = 786,
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