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Overview of Hardware Primitives
With the advancement of computer technology, computer graphics has become a practical tool used in real life applications in diverse areas such as science, engineering, medicine, business, industry, art, entertainment, education, etc. Due to such widespread applications and utility of computer graphics, now a days a broad range of graphics hardware and software systems are available. You make use of a wide variety of input devices and graphic software packages while using your personal computers for your day-to-day work. In this unit, we shall familiarise you with the basic features of graphics hardware components and graphics software packages.
Cases of clip a line segment-pq Case 1: As we determine a new value of t E that is value of parameter t for any potentially entering (PE) point we select t max as: t max
Three Dimensional Transformations A 3D geometric transformation is used extensively in object modelling and rendering.2D transformations are naturally extended to 3D situations
Methods of Animation - Computer Animation First method: in this, artist makes a succession of cartoon frames that are then combined in a film. Second method: in this,
Authoring Tools Authoring tools generally refers to computer software that assists multimedia developers produce products. Authoring tools are various from computer programmi
Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.
Polygon representation methods - Space Partitioning Representations Space partitioning representations: this type of representation is used for explain the interior pr
If the spacing between the knot sequence is uniformly doubled, will the shape of the resulting B-spline curve change? Justify your answer.
Problem : a. (i) Give another name for adjacent color. (ii) Describe briefly what do you understand by an adjacent color? b. (i) Describe briefly what do you unders
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Negative Accelerations - computer animation In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser
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