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Orientation Dependence - Modeling and Rendering
The outcomes of interpolated-shading models are dependent of the projected polygon's orientation. Because values are interpolated among vertices and across horizontal scan lines, the results may be different when the polygon is rotated. This consequence is mainly obvious when the orientation modifies slowly among successive frames of an animation. A same problem cab also happens in visible-surface determination while the z value at each point is interpolated by the z values allocated to each vertex. Both issues can be resolved through decomposing polygons into triangles. Instead, the solution is rotation- independent, although expensive, interpolation methods which solve problem without the requirement for decomposition.
Education, Training, Entertainment and Computer Aided Design CAD or CADD is an acronym which depending upon who you ask, can stand for: I. Computer Assisted Design. II.
applications of visualization
Main Objectives: Interfacing LCD to the Micro-controller (PIC18F4520) Programming LCD by using C- language via MPLAB Sending data or command to the LCD Component
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Question 1: (a) Briefly describe how Parenting could be used in Adobe After effects CS3. (b) Explain the term Vanishing Point and specify when it can be used. Propose how
explain vecgen line drawing algorithm
Properties of Bezier Curves - modeling and rendering A very helpful property of a Bezier curve is that it always passes via the first and last control points. Such the bounda
Geometrical examine Types of Line Clipping Geometrical examine of the above kinds of clipping (it assists to get point of intersection of line PQ along with any edge). Assu
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