Orientation dependence - modeling and rendering, Computer Graphics

Assignment Help:

Orientation Dependence - Modeling and Rendering

The outcomes of interpolated-shading models are dependent of the projected polygon's orientation. Because values are interpolated among vertices and across horizontal scan lines, the results may be different when the polygon is rotated. This consequence is mainly obvious when the orientation modifies slowly among successive frames of an animation. A same problem cab also happens in visible-surface determination while the z value at each point is interpolated by the z values allocated to each vertex. Both issues can be resolved through decomposing polygons into triangles. Instead, the solution is rotation- independent, although expensive, interpolation methods which solve problem without the requirement for decomposition.


Related Discussions:- Orientation dependence - modeling and rendering

List out the various text clipping, List out the various Text clipping?  ...

List out the various Text clipping?  All-or-none string clipping -if all of the string is inside a clip window, keep it or else discards. All-or-none character clipping - disca

Animated gif, Animated GIF: For combining various GIF images in a particul...

Animated GIF: For combining various GIF images in a particular file to create animation, GIF file format is used. There are several drawbacks to such functionality. The form

Description and measurement of circadian rhythms, The description and measu...

The description and measurement of circadian rhythms. Describe the standard method used for the recording and graphing of behavioral rhythms in animals, especially the use

Determine the transformation matrix for the reflection, Determine the trans...

Determine the transformation matrix for the reflection about the line y = x. Solution: The transformation for mirror reflection regarding to the line y = x, comprises the subs

Softwares and hardwares for computer animation, Softwares and Hardwares for...

Softwares and Hardwares for Computer Animation The categories of both software as well as hardware needed to work on animation are now to be discussed. Computer animation can b

Important points about the illumination model, Important points about the i...

Important points about the illumination Model An illumination model is also termed as lighting model and sometimes considered to as shading model, that is utilized to compute

Displacement mapping, Implement displacement mapping and bump mapping on a ...

Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.

Give three ways to display a panel, QUESTION (a) Give some ways you can...

QUESTION (a) Give some ways you can change the magnification of a document? (b) Give three ways to display a panel? (c) Identify the differences between Selection tool an

Key frame systems, Ask questionkms eey frame syst #Minimum 100 words accept...

Ask questionkms eey frame syst #Minimum 100 words accepted#

Polygon or area clipping algorithm, Polygon or Area Clipping Algorithm - Su...

Polygon or Area Clipping Algorithm - Sutherland-Hodgman Algorithm There are different algorithms as Liang-Barsky, Line clipping, Weiler-Atherton Polygon Clipping,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd