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Orientation Dependence - Modeling and Rendering
The outcomes of interpolated-shading models are dependent of the projected polygon's orientation. Because values are interpolated among vertices and across horizontal scan lines, the results may be different when the polygon is rotated. This consequence is mainly obvious when the orientation modifies slowly among successive frames of an animation. A same problem cab also happens in visible-surface determination while the z value at each point is interpolated by the z values allocated to each vertex. Both issues can be resolved through decomposing polygons into triangles. Instead, the solution is rotation- independent, although expensive, interpolation methods which solve problem without the requirement for decomposition.
Geometric tables - Polygon Tables 1) Vertex table: Keep vertices' coordinates values in the object. 2) Edge table: Keep pointers back in to the vertex table for identif
What is shearing? The shearing transformation actually slants the object with the X direction or the Y direction as needed.ie; this transformation slants the shape of an obje
Uniform B - spline curve: When the spacing between Knot values is constant, the resulting curve is called a uniform B- spline. Blending function for B- spline curves are defined b
Assumption for Diffuse Reflection - Polygon Rendering i) the diffuse reflections by the surface are scattered along with equal intensity in each direction, independent of vie
What is 2d clipping in computer graphics
What is scan conversion explain the four adverse side effect of scan conversion
Character Generation You know that graphics displays often contain components which are text based. For example graph labels, annotations, descriptions on data flow diagrams,
10 Knowledge Management checklist
Explain the process of making of LCD An LCD is made with either a passive matrix or an active matrix (a polysilicate layerprovides thin film transistors at each pixel, allowing
3-D Transformation The capability to represent or display a three-dimensional object is basically to the knowing of the shape of that object. Moreover, the capability to rotat
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