opengl, Computer Graphics

Assignment Help:
Write a program that allows interactive manipulation of the position and orientation of a camera.
Draw a teapot at the global origin 0,0,0.
You can find a shaded teapot model and source code teapot_glut.c.

Initially, the camera is at 0,0,10 looking down the -z axis (looking at the origin 0,0,0).



The main objective of this homework is to manipulate the position and orientation of the camera. The position of the camera is restricted to be on the surface of a virtual sphere with the radius of 10. So you can imagine a teapot at the origin, and a camera on a surrounding sphere pointing at the teapot.

There are two camera manipulation instruction, elevation and swing. In elevation mode, the camera should be elevated on the surface of the sphere while maintaining the look-at point at the origin. The range of elevation on the surface of a sphere is between -90 and 90 degree. Use mouse motion function to implement the user interaction. Users should be able to elevate the camera by dragging mouse upward.

In swing mode, the camera should be moved sideways on the surface of the sphere while maintaining the look-at point at the origin. Use mouse motion function to implement the user interaction. Users should be able to swing the camera by dragging mouse sideways. Note that during the swing operation, the elevation level should be preserved and the camera should not tilt sideways.

Using a pull-down menu, a user should be able to toggle between grid view on and off.
Quit menu will terminate the program.

Related Discussions:- opengl

Important points about the illumination model, Important points about the i...

Important points about the illumination Model An illumination model is also termed as lighting model and sometimes considered to as shading model, that is utilized to compute

Handling mouse input, When you set up your project, create the class as an ...

When you set up your project, create the class as an "ACM Graphics Program", rather than a plain class. This will perform the necessary preparations for you to use mouse input in y

Scan line polygon fill algorithm - raster graphics, Scan Line Polygon Fill ...

Scan Line Polygon Fill Algorithm - Raster Graphics In such algorithm, the information for a solid body is stored in the frame buffer and utilizing that information each pixel

What happens while two polygons have similar z value , What happens while t...

What happens while two polygons have similar z value and the z-buffer algorithm is utilized? Solution : z-buffer algorithms, varies colors at a pixel if z(x,y)

What are the utilizations of inverse transformation, What are the utilizati...

What are the utilizations of Inverse transformation? Provide the Inverse transformation for translation, shearing, reflection, scaling and rotation. Solution: We have observed

Illustration of bezier curves - modeling and rendering, To prove ‾P (1) = p...

To prove ‾P (1) = p n Solution : since in the above case we determine each term excluding B n,n (u) will have numerous of (1 - u) i (i = 0 to n) consequently by using u = 1

Gks, explain about gks

explain about gks

Importance of multimedia, Importance of Multimedia: Multimedia will help i...

Importance of Multimedia: Multimedia will help in spreading the information age to millions of teachers/learners. Today Multimedia educational computing is fastest raising markets

Objectives-introduction to computer graphics, Objectives After complet...

Objectives After completing this section, you must be familiar with: explain computer graphics, its characteristics and features; Conversations about applicat

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd