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One-to-one function: A function is called one-to-one if not any two values of x produce the same y. Mathematically specking, this is the same as saying,
f ( x1 ) ≠ f ( x2 )
whenever x1 ≠ x2
Thus, a function is one-to-one if whenever we plug distinct values into the function we get different function values. Sometimes it is simpler to understand this definition if we illustrates a function that isn't one-to-one.
Let's take a look at a function which isn't one-to-one. The function f ( x )= x2 is not one-to-one since both f ( -2) = 4 and f ( 2) = 4 . In other terms there are two different values of x that generate the same value of y. Note down that we can turn f ( x ) = x2 into a one-to-one function if we limit ourselves to 0 ≤ x <∞ . It can sometimes be done with functions.
Illustrating that a function is one-to-one is frequently tedious and/or difficult. For the most part we are going to suppose that the functions which we're going to be dealing with in this course are either one-to-one or we have limited the domain of the function to get it to be a one-to-one function.
Now, let's formally define just what inverse functions are.
Standard conventions in game theory Consider the given table: Y 3 -4 X -2 1
What is Perfect Squares ? Any number that can be written as an integer to the power of two is called a perfect square. For example, 4 can be written as 2 2 4 is a "perfect sq
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Find the probability of drawing a diamond card in each of the consecutive draws from a well shuffled pack of cards,if the card drawn is not replaced after the first draw.
methods of interpolation
Differentiate following. Solution : It requires the product rule & each derivative in the product rule will need a chain rule application as well. T ′ ( x ) =1/1+(2x) 2
if two circles O and O''intersect in two points, A and B, the the line segment OO is what?
Product Rule: (f g)′ = f ′ g + f g′ As with above the Power Rule, so the Product Rule can be proved either through using the definition of the derivative or this can be proved
max z=3x1+2x2 s.t x1+2x2 3x1+2x2>=6 x1+4x2 x1,x2,x3>=0
Levels of significance A level of significance is a probability value which is utilized when conducting tests of hypothesis. A level of significance is mostly the probability
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