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One dimensional array:
A one-dimensional array is a structured collection of elements that can be accessed individually by specifying the position of a component with index/ subscript value. The index would let us refer to the corresponding value. value at that . Like a regular variable, an array must be declared before it is used. A typical declaration for an array in C++ is: type name [elements]; where type is a valid data type (like int, float...), name is a valid identifier or variable name and the elements field (which is always enclosed in square brackets []), specifies how many of these elements the array will contain. Therefore, in order to declare an array named as marks, that will store marks for 5 students,
assignment 1:architectural design 2: component design
Device Drivers: Device drivers are shared computer programs that provide an interface between the hardware devices and operating system or other higher level programs.
Suppose that of 100 computers checked for viruses 30 where infected and 70 where not. If we select 10 computers at random what is the probability that at most 4 of them are infecte
Question 1 Write down the Booth's Multiplication Algorithm. Justify the Booth's Multiplication Algorithm Question 2 Explain the functions of ALU Question 3 Define the term ins
THE SECOND GENERATION (1956-1965) This generation of computers were characterized by: Considerable reduction in physical size Increased reliability
algorithm to determine if a number is odd or even
StatefulServer, maintains some information between requests. Requires smaller messages, since some information is kept between contacts, example: FTP, telnet. Stateless Server req
Subroutine : A subroutine is a type of subprogram, a piece of code within a larger program that performs a specific task and is relatively independent of the remaining code.
In assembly language code lines have two fractions, the earliest one is the name of the instruction which is to be executed, and the next one are the parameters of the command. For
Build a database application for a sports league. Assume your application is to keep track of teams and equipment that is checked out to teams. Explain the steps that is needed and
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