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Objects - polygon rendering and ray tracing methods
Objects could be any state of material as solid, liquid. Gas and plasma. Though ray tracers can merely assist objects which can have mathematical description as cube, spheres, cylinders, planes and cones different combinations of these basic objects assist in creating more complex objects. It is significant to note that all objects have several kind of texture, that includes the color of the object, and also any bumpiness, design or shininess such designer of the image may need to use. Conversely, to simplify the discussion of how ray tracing works, we will identify color to be the only texture represent on the objects which will be illustrated.
Viewing Transformation In previous section, we have discussed about the geometric transformations as Translation, Shearing, Reflection, Scaling and Rotation. Rotation, Reflect
Compression methods utilized for digital video can be categorized in three major groups: General reason compression techniques can be utilized for any type of data. Intr
Cohen Sutherland line clipping algorithm The algorithm uses the following main steps Divide the entire plane into nine disjoint regions using the four window boundaries
What is cubic spline? Cubic splines are a straight forward extension of the methods underlying parabolic spline. The total curve in this case is a sequence of arcs of cubic ra
Question 1: (a) Describe Digital Printing and Prepress? Also state the advantages and disadvantages of Digital printing? Question 2: (a) What are the three most import
Applications that can handle Bitmap Data Hundreds of applications are there in the market which can be used to modify or make bitmap data. For illustration: Adobe Photo Shop, C
Bresenham Line Generation Algorithm This algorithm is exact and efficient raster line generation algorithm. Such algorithm scan converts lines utilizing only incremental integ
Properties of Bezier Curves - modeling and rendering A very helpful property of a Bezier curve is that it always passes via the first and last control points. Such the bounda
a__________of a scene is apart of a scene by which relate one part of the scene with the other parts of the scene
basic video controller operations
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