Objectives of viewing ttransformation, Computer Graphics

Assignment Help:

Objectives of Viewing transformation

After going through this section, you should be capable to:

- Explain the projection;

- Classify different types of Perspective and Parallel projections;

- Expand the common transformation matrix for parallel projection;

- Explain and develop the transformation for Orthographic and oblique parallel projections;

- Expand the transformations for multi-view as front, right, top, rear, left and bottom view in the projections;

- Identify the foreshortening factor and categorize the oblique projection on the basis of foreshortening factors;

- Derive the transformations for common perspective projection;

- Illustrate and derive the projection matrix for single-point, two-point and three- point perspective transformations, and

- Illustrate the vanishing points.


Related Discussions:- Objectives of viewing ttransformation

Softwares for computer animation, Software for computer animation Wh...

Software for computer animation Whether you might have the excellent hardware in the world, but without a high-quality software package, your hardware can act nothing. There

Introduction of 2-d and 3-d transformations, Introduction of 2-D and 3-D  ...

Introduction of 2-D and 3-D  Transformations In this, the subsequent things have been discussed in detail as given below: Different geometric transformations as transla

Reflecting the ball off of a polyline, To reflect the ball off of the polyl...

To reflect the ball off of the polyline, we need to re?ect it off of the segment that had the minimum thit. But the reflection computation depends only on t hit , n, P and v, so th

Refresh buffer, what is refresh buffer/ identify the content and organisati...

what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.

Multimedia tool features, Multimedia Tool Features General to nearly a...

Multimedia Tool Features General to nearly all multimedia tool platforms are various features for encapsulating the content, presenting the data, acquiring user input and cont

Homogeneous coordinate systems - 2-d and 3-d transformations, Homogeneous C...

Homogeneous Coordinate Systems - 2-d and 3-d transformations Suppose P(x,y) be any point in 2-D Euclidean (Cartesian) system. In HC System, we add a third coordinate to a poin

Assumption for diffuse reflection - polygon rendering, Assumption for Diffu...

Assumption for Diffuse Reflection - Polygon Rendering  i) the diffuse reflections by the surface are scattered along with equal intensity in each direction, independent of vie

Normalization transformation, what is normalization transformation?why is i...

what is normalization transformation?why is it needed and important?give simple example also.

Output primitives and geometric transformations, Output Primitives and Geom...

Output Primitives and Geometric Transformations You learnt how some basic geometric objects such as line segments, circles, ellipses and other curves are processed for plotting

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd