Objectives of curves and surfaces - modeling and rendering, Computer Graphics

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Objectives of Curves and surfaces - modeling and rendering

After going through the section, you should be capable to:

  • Implement the methods utilized to represent a polygon;
  • Deduce equation of plane and describe the need of planes in graphics;
  • Describe various curves and surface representation schemes;
  • Describe the piecewise cubic polynomial equation and their requirement in object representation;
  • Explain Bezier curve/surface and their properties, and
  • Explain the concept of surface of revolution.

 


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