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Object Space - approaches for visible surface determination
The second approach as object-space that compares all objects directly along with each other inside the scene definition and removes those objects or portion of objects which are not visible. In terms of pseudo-code, we comprise:
for (each object in the world)
{
determine those parts of the object whose view is unobstructed (not blocked)
by other
parts of it or any other object;
draw those parts in the appropriate color;
}
This approach compares all of the n objects to itself and to another objects, and discarding unseen portions. Hence, the computational effort is proportional to n2.
what is normalization transformation?why is it needed and important?give simple example also.
explain about raster in cg
After going through this section, you should be capable to: know the meaning of Visible-surface detection; distinguish among image-space and object-space approach for vi
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