Object space - approaches for visible surface determination, Computer Graphics

Assignment Help:

Object Space - approaches for visible surface determination

The second approach as object-space that compares all objects directly along with each other inside the scene definition and removes those objects or portion of objects which are not visible. In terms of pseudo-code, we comprise:

    for (each object in the world) 

        {

            determine those parts of the object whose view is unobstructed (not blocked)

by other

             parts of it or any other object;

             draw those parts in the appropriate color;

         }

This approach compares all of the n objects to itself and to another objects, and discarding unseen portions. Hence, the computational effort is proportional to n2.


Related Discussions:- Object space - approaches for visible surface determination

Transformation for 3-d shearing, 2-dimensional xy-shearing transformation, ...

2-dimensional xy-shearing transformation, as explained in equation (19), can also be simply extended to 3-dimensional case. All coordinates are translated as a function of displace

Disadvantages of analogue signal over digital signal, Problem: (a) Lis...

Problem: (a) List four components of ‘Multimedia'. (b) Write short notes on the following: (i) itunes (ii) ipods (c) Some Multimedia development teams can have an

What are the advantages of electrostatic plotters, What are the advantages ...

What are the advantages of electrostatic plotters?  They are faster than pen plotters and very high quality printers. Recent electrostatic plotters contain a scan-conv

Numerical analysis packages-image processing, Numerical Analysis Packages: ...

Numerical Analysis Packages: generally utilized software is: MatLab. Characteristics: Focus generally on numeric processing. Programming with mathematical skills usuall

Z- buffer algorithm, Q.   Describe the z- Buffer algorithm for hidden surfa...

Q.   Describe the z- Buffer algorithm for hidden surface removal. Ans. Z- buffer method: This method compares surface depths at each pixel position on the projection plane. T

Number system, Perform the indicated base conversions 548 to base 5

Perform the indicated base conversions 548 to base 5

What are the steps involved in 3d transformation, What are the steps involv...

What are the steps involved in 3D transformation?  Modeling Transformation Projection Transformation Viewing Transformation Workstation Transformation

Transformation for 3-d translation, Suppose P be the point object along wit...

Suppose P be the point object along with the coordinate (x,y,z). We want to translate such object point to the new position as, P'(x',y',z') through the translation Vector as V=t x

Objectives of three dimensional transformations, Objectives  of Three dimen...

Objectives  of Three dimensional transformations explain basic 3D transformations-translation, rotation, scaling, shear and reflections-applied to objects in space; ex

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd