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Object Oriented Tools: In such authoring systems, multimedia components and events turn into objects that live in hierarchical order of parent and child relations. Messages are passed amongst these objects, ordering them to do things as per to the properties or modifiers allocated to them. In this manner, for illustration, Jack may be programmed to wash dishes every Friday evening and does thus when he finds the message from his wife. Objects classically take care of themselves. Send them a message and they perform their thing without external programming and procedures. Object-oriented tools are particularly helpful for games, which contain many components with many "personality".
Representational Animation - Computer Animation This method permits an object to change its shape throughout the animation. There are three sub-types to this. The initial is th
Various ways of simulating motion:- - Zero Acceleration (Constant Speed) - Non-Zero Accelerations - Positive accelerations
Consider a raster system with the resolution of 1024 x 768 pixels and the color palette calls for 65,536 colors. What is the minimum amount of video RAM that the computer must have
Rotation - 2-d and 3-d transformations Given a 2-D point P(x,y), that we want to rotate, along with respect to an arbitrary point A(h,k). Suppose P'(x'y') be the effect of ant
Scan Conversion of Line with the slope (0 Currently the pixel positions beside the line path are determined through sampling at Unit x intervals that is, starting from the fi
Can you tell which main components (hardware and software) are needed for computer graphics? Besides the computer, some special devices and software may be needed especially fo
program to prove 2 consecutive rotation & scaling are additive in nature
Important Points about the Frame Buffers 1) Within a frame buffer, information storage starts from top left corner and goes until the bottom right corner. 2) By using this
how to develop bresenham''s line drawing algorithm?
To reflect the ball off of the polyline, we need to re?ect it off of the segment that had the minimum thit. But the reflection computation depends only on t hit , n, P and v, so th
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