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Object Oriented Tools: In such authoring systems, multimedia components and events turn into objects that live in hierarchical order of parent and child relations. Messages are passed amongst these objects, ordering them to do things as per to the properties or modifiers allocated to them. In this manner, for illustration, Jack may be programmed to wash dishes every Friday evening and does thus when he finds the message from his wife. Objects classically take care of themselves. Send them a message and they perform their thing without external programming and procedures. Object-oriented tools are particularly helpful for games, which contain many components with many "personality".
What is bitmap and what is pixmap? The frame buffer used in the black and white system is called as bitmap which take one bit per pixel. For systems with many bits per pixel,
Remember in polygonalization of the surface, following rules must be followed. Any two polygons (i) share a common edge, (ii) Share a common vertext, (iii) Arc disj
Question: (a) Using suitable examples, explain the following basic principles of design: (i) Proximity (ii) Repetition (iii) Contrast (iv) Alignment. (b) Color h
Differentiate between z-buffer method and scan-line method. What is the visibility test made in these methods? Solution : In depth buffer algorithm every pixel location on the
Normal 0 false false false EN-US X-NONE X-NONE
Question 1: (a) Explain what are Final Gathering and Global Illumination and state why you would use those features when you render in MAYA. (b) List clearly the steps in
WHAT IS PAINTERS ALGORITHM?
Rotation - 2-d and 3-d transformations Given a 2-D point P(x,y), that we want to rotate, along with respect to an arbitrary point A(h,k). Suppose P'(x'y') be the effect of ant
In this programming assignment, you will animate and pose 3D articulated characters by implementing forward and inverse kinematic methods. You should be able to animate character j
what is ray tracing algorithm in hidden surface removal
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