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Make a console application. Add class 'Account' having variables as num (integer) name (String), bal (double), ac_code (byte). Describe four different constructors to initialize these variables. Describe a class 'User'deriving from 'account' class. In user class add variables as group_no (int)and mail_id (string). Describe three constructors for User class and within them call dissimilar parameterized constructors of Account. Can we call these base class constructors as second or last statement in User constructors? Describe another class 'Admin'. Can the User class derive from both 'account' and 'Admin' classes? How to make Class Admin such that No class can derive from it? How to make Account class such that some methods will not be permitted to override ?
What do you understand by Electronic Funds Transfer? Electronic Funds Transfer: It's an electronic payment method that transfers the money value from one bank account to
Q. Explain FORM and INPUT Tag? A good way to learn about forms is to make use your notepad editor and make a new HTML document. Save it as form1.htm in some folder somewhere. Y
explain michesons inferometer
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Q. Explain logical shift Micro-operations? In logical shift data entering by serial input to left most or right most flip-flop (which depends on right or left shift operations
Optimal Page Replacement Algorithm The optimal page replacement algorithm that as well known as OPT is an algorithm which works as follows: while a page needs to be swapped in,
Enumerate in detail about Image Scanners Drawings, graphs, colour and black-and-white photos, or text can be stored for computer processing with an image scanner by passing an
There are two goals to AI; the major one is to produce an artificial system that is about as good as or good than a human being at dealing with the actual world. The second goal is
Define Time Sharing. Time Sharing: Sharing of a computing resource among various users by means of multiprogramming and multi-tasking is termed as timesharing. By permittin
Q. What is Associative Mapping Cache? The most fastest and flexible cache organization employs an associative memory that is displayed in Figure below. The associative memory s
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