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Modern networks are not implemented as a single piece of software; that would render the task of dealing with multiple technologies and manufacturers virtually impossible. The solution for this problem is to structure computer networks as stacks of different protocols. A protocol can be seen as a "language" in which two entities (computers, routers, etc) communicate with each other. Typically, one protocol is created to solve a predetermined set of networking tasks, such as being able to send ?xed-length messages, or guaranteeing message order, etc. The capability of a protocol to solve these tasks makes it a "black box" that can be used by protocols on the level immediately above; similarly, the protocol itself can make use of the capabilities provided by the protocol on the level immediately below. Thus, all modern networks are implemented as a stack of abstractions, all of which are implemented as composable protocols; we say that the layer N provides services to layer N+1 and uses the services from layer N-1.
As an example, consider the stack presented in Figure in this example we show how the HTTP protocol (or, similarly, SMTP and ssh) can be implemented using the services provided by the TCP protocol. Also, the TCP protocol is implemented using the services of the IP layer, which itself uses the services provided by the Ethernet layer. Notice that one advantage of this type of architecture is that if we were to build a new functionality (say, wireless connections, instead of Ethernet), it would suf?ce for us to implement this new layer and to guarantee that it provides, to the IP level, the same services that were once provided by the Ethernet level. Nowhere would we need to care about the details of TCP, HTTP, or, for that matter, any of the top-level protocols.
Is it probable to have a deadlock involving only one single process? Describe your answer. Answer: No This pursue directly from the hold-and-wait condition.
Q. Show the services which provided by operating system? A) Resource Allocation: If there are more than one user or jobs running at the same instance then resource
Q. In following Section we mentioned that disabling interrupts frequently could affect the system's clock. Describe why it could and how such effects could be minimized.
SSTF (Shortest Seek Time First) After a demand go to the closest request in the work queue regardless of direction Decrease total seek time compared to FCFS Disadv
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What is sector sparing is proper definition
EXPLAIN EMBEDDED SYSTEM
Define the Communications Techniques - Application interaction protocols Communications techniques are well defined. They give developer the programmatic mechanism to transf
What is an operating system process? How is it different from a program? Why do we need the concept of a process, rather than simply talk about programs running in memory? The e
properies of Batch oriented and interactive operating system.
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