Negative accelerations - computer animation, Computer Graphics

Assignment Help:

Negative Accelerations - computer animation

In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser change in the position like the object moves. Generally, the trigonometric function utilized to have increased interval size the function is Sin Θ, 0<Θ<Π/2.

For n in-betweens, the time for the Jth  in-between would be computed as:

TJ = Ta + ΔT [Sin( J (Π /2)( N + 1))]

Here J = 1, 2, 3,......N

52_Negative Accelerations - computer animation 1.png

As in above Figure, the spacing among frames is reducing then the situation changes from fast motion to slow motion that is reducing acceleration or deceleration. Here we study the trigonometric function utilized to achieve this negative acceleration, that is:

Y=SinΘ in the interval of 0<Θ<Π/2

 At Θ = 0   ;

 Y = Sin(Θ = 0) = 0

 At Θ = Π /2   ;

 Y = Sin(Θ = Π/ 2) = 1

 Currently, dividing the Θ range in to N+ 1 part and plotting the graph Y Vs Θ we will find a sine curve as demonstrated below:

458_Negative Accelerations - computer animation 2.png


Related Discussions:- Negative accelerations - computer animation

Categories of orthographic projection, Categories of Orthographic Projectio...

Categories of Orthographic Projection Orthographic projection is additionally divided into Multi-view projection and axonometric projection, depending upon where the direction

Character generation - output primitives, Character Generation You know...

Character Generation You know that graphics displays often contain components which are text based.  For example graph labels, annotations, descriptions on data flow diagrams,

What do you mean by perspective projection, What do you mean by Perspective...

What do you mean by Perspective projection?  Perspective projection is one in which the lines of projection are not parallel. Instead, they all converge at a single point known

Terms, composite transformation

composite transformation

Macintosh - hardware for computer animation, Macintosh - Hardware for compu...

Macintosh - Hardware for computer animation It was originally designed to be graphic and desktop publishing machines. Macs did not turn into which widely known till recently, a

B-spline curves - clipping and 3d primitives, B-spline curves - clipping an...

B-spline curves - clipping and 3d primitives B-spline curves are piecewise polynomial cubes with one or more polynomial pieces with a minimum smoothness requirement.  For examp

Display devices - graphics hardware, Display Devices - Graphics Hardware ...

Display Devices - Graphics Hardware Since the importance of output and input devices has been discussed over, so let us now focus our discussion particularly on display dev

Distinguish between uniform scaling and differential scaling, Distinguish b...

Distinguish between uniform scaling and differential scaling?  When the scaling factors sx and sy are assigned to the similar value, a uniform scaling is produced that maintain

Differentiate between lossy and lossless compression, Question: (a) Di...

Question: (a) Differentiate between lossy and lossless compression. (b) State the uses of the two compression standards MPEG-1 and MPEG-2. (c) State three areas where

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd