Negative accelerations - computer animation, Computer Graphics

Assignment Help:

Negative Accelerations - computer animation

In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser change in the position like the object moves. Generally, the trigonometric function utilized to have increased interval size the function is Sin Θ, 0<Θ<Π/2.

For n in-betweens, the time for the Jth  in-between would be computed as:

TJ = Ta + ΔT [Sin( J (Π /2)( N + 1))]

Here J = 1, 2, 3,......N

52_Negative Accelerations - computer animation 1.png

As in above Figure, the spacing among frames is reducing then the situation changes from fast motion to slow motion that is reducing acceleration or deceleration. Here we study the trigonometric function utilized to achieve this negative acceleration, that is:

Y=SinΘ in the interval of 0<Θ<Π/2

 At Θ = 0   ;

 Y = Sin(Θ = 0) = 0

 At Θ = Π /2   ;

 Y = Sin(Θ = Π/ 2) = 1

 Currently, dividing the Θ range in to N+ 1 part and plotting the graph Y Vs Θ we will find a sine curve as demonstrated below:

458_Negative Accelerations - computer animation 2.png


Related Discussions:- Negative accelerations - computer animation

Explain the fundamentals of a compression, Question 1 Explain the funda...

Question 1 Explain the fundamental steps in digital image processing 2 Explain the terms reflection, complement and Translation with example diagrams 3 Explain about Imag

Properties of perspective projections - transformation, Properties of Persp...

Properties of Perspective projections - Transformation 1) Faraway objects seem smaller. 2) Straight lines are projected to straight lines. 3) Let line 1 and 2 is two s

How many times will vertex appear in the intersection points, 1. For the po...

1. For the polygon shown in Figure on the next page, how many times will the vertex V 1 appear in the set of intersection points for the scan line passing through that point?  How

Applications of ray tracing - modeling and rendering , Applications of Ray ...

Applications of Ray Tracing Thus, you might ask, just what practical utilizes does ray tracing have: a) For vision research, simulation of real-world phenomena, b) Medica

Remark for the bresenham line generation algorithm, Remark for the Bresenha...

Remark for the Bresenham Line Generation Algorithm Remark: The algorithm will be properly the same if we suppose | m | Algorithm | m | (a) Input two line endi

Identify what the use of homogenous co-ordinates, 1. Why are homogeneous co...

1. Why are homogeneous co-ordinates utilized in computer vision? I want to identify what the use of homogenous co-ordinates makes possible in terms of camera models. 2. Consider

Assumptions for polygon or area clipping algorithm, Assumptions for Polygon...

Assumptions for Polygon or Area Clipping Algorithm Assumption: The viewport and window are rectangular. So only, by identifying the maximum and the minimum coordinates t

Scan-line method, In contrast to depth-buffer method, here we identify one ...

In contrast to depth-buffer method, here we identify one surface at one time, scan-line method deals along with multiple surfaces. Since it processes each scan-line at one time, al

What is the purpose behind the staircase effect, 1. What is the purpose be...

1. What is the purpose behind the Staircase effect? Ans. The approximation concerned in the calculation for finding of pixel position concerned in the display of lines and th

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd