Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Negative Accelerations - computer animation
In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser change in the position like the object moves. Generally, the trigonometric function utilized to have increased interval size the function is Sin Θ, 0<Θ<Π/2.
For n in-betweens, the time for the Jth in-between would be computed as:
TJ = Ta + ΔT [Sin( J (Π /2)( N + 1))]
Here J = 1, 2, 3,......N
As in above Figure, the spacing among frames is reducing then the situation changes from fast motion to slow motion that is reducing acceleration or deceleration. Here we study the trigonometric function utilized to achieve this negative acceleration, that is:
Y=SinΘ in the interval of 0<Θ<Π/2
At Θ = 0 ;
Y = Sin(Θ = 0) = 0
At Θ = Π /2 ;
Y = Sin(Θ = Π/ 2) = 1
Currently, dividing the Θ range in to N+ 1 part and plotting the graph Y Vs Θ we will find a sine curve as demonstrated below:
Transformation for 3-D Reflection For 3-Dimensions reflections, we should to know the reference plane, which is a plane about that reflection is to be considered. Remember tha
For orthographic parallel projection: glOrtho(left, right, bottom, top, near, far); glOrtho2D(left, right, bottom, top); Here left, right define the x-direction ex
Cohen Sutherland algorithm Point clipping is very simple. All you need to check is whether a point is inside the window extremes in x- and y-directions. For line clipping sev
What is scaling and shearing? The scaling transformations alters the shape of an object and can be carried out by multiplying every vertex (x,y) by scaling factor Sx, Sy where
Panning and zooming Components (such as your Polybounce or Animation) is simply a matter of reFrameing the world window. To pan right or left horizontally, one shifts it in the pos
Concept for Eliminating Hidden Lines, Surfaces or Edges To exemplify the concept for eliminating hidden-lines, surfaces or edges, see a classic wire frame model of a cube as i
Spline curve - Modeling and Rendering Spline curve is created by using Control points that control the shape of the curve Spline curve is a composite curve formed along with s
How does the Cyrus Beck line clipping algorithm, clip a line segment whether the window is non convex? Solution : see the following figure 13, now the window is non-convex in s
Write a program that allows interactive manipulation of the position and orientation of a camera. Draw a teapot at the global origin 0,0,0. You can find a shaded teapot model and
#drawing
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd