Negative accelerations - computer animation, Computer Graphics

Assignment Help:

Negative Accelerations - computer animation

In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser change in the position like the object moves. Generally, the trigonometric function utilized to have increased interval size the function is Sin Θ, 0<Θ<Π/2.

For n in-betweens, the time for the Jth  in-between would be computed as:

TJ = Ta + ΔT [Sin( J (Π /2)( N + 1))]

Here J = 1, 2, 3,......N

52_Negative Accelerations - computer animation 1.png

As in above Figure, the spacing among frames is reducing then the situation changes from fast motion to slow motion that is reducing acceleration or deceleration. Here we study the trigonometric function utilized to achieve this negative acceleration, that is:

Y=SinΘ in the interval of 0<Θ<Π/2

 At Θ = 0   ;

 Y = Sin(Θ = 0) = 0

 At Θ = Π /2   ;

 Y = Sin(Θ = Π/ 2) = 1

 Currently, dividing the Θ range in to N+ 1 part and plotting the graph Y Vs Θ we will find a sine curve as demonstrated below:

458_Negative Accelerations - computer animation 2.png


Related Discussions:- Negative accelerations - computer animation

Explain bresenham''s circle drawing algorithm, Question 1 Explain Bresenha...

Question 1 Explain Bresenham's Circle Drawing Algorithm Question 2 Derive the matrix for inverse transformation Question 3 Discuss the following Raster Graphic Algorithm

Input and output devices - computer aided design, Input and Output Devices ...

Input and Output Devices - computer aided design Output and Input devices are quite significant for any software since an unsuitable selection of the concerned hardware may tu

Compare bresenham line generation algorithm with dda, 1. Compare Bresenham...

1. Compare Bresenham line generation with Digital Differential Analyzer line generation. Ans.   Bresenham line generation algorithm is better than Digital Differential Analyze

What do you understood by the term graphic primitives, 1. What do you unde...

1. What do you understood by the term graphic primitives? Ans. Graphic primitives are the basic graphic objects that can be united in any number and method to produce a new i

Computer science, what do you means by bresenham s him algorithm

what do you means by bresenham s him algorithm

What does refreshing of the screen mean, What does refreshing of the screen...

What does refreshing of the screen mean? Some method is required for maintaining the picture on the screen. Refreshing of screen is completed by keeping the phosphorus glowing

Write short notes on rendering bi-cubic surface, Write short notes on rende...

Write short notes on rendering bi-cubic surface patches of constant u and v method?  The simple way is to draw the iso-parmetric lines of the surface. Discrete approximations t

What are the steps involved in 3d transformation, What are the steps involv...

What are the steps involved in 3D transformation?  Modeling Transformation Projection Transformation Viewing Transformation Workstation Transformation

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd