Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Negative Accelerations - computer animation
In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser change in the position like the object moves. Generally, the trigonometric function utilized to have increased interval size the function is Sin Θ, 0<Θ<Π/2.
For n in-betweens, the time for the Jth in-between would be computed as:
TJ = Ta + ΔT [Sin( J (Π /2)( N + 1))]
Here J = 1, 2, 3,......N
As in above Figure, the spacing among frames is reducing then the situation changes from fast motion to slow motion that is reducing acceleration or deceleration. Here we study the trigonometric function utilized to achieve this negative acceleration, that is:
Y=SinΘ in the interval of 0<Θ<Π/2
At Θ = 0 ;
Y = Sin(Θ = 0) = 0
At Θ = Π /2 ;
Y = Sin(Θ = Π/ 2) = 1
Currently, dividing the Θ range in to N+ 1 part and plotting the graph Y Vs Θ we will find a sine curve as demonstrated below:
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
Important points about the illumination Model An illumination model is also termed as lighting model and sometimes considered to as shading model, that is utilized to compute
Explain Various techniques of Character Generation Algorithm?
Mauri Ltd has just acquired a new stock management system and the source codes (PhP5) also have been delivered. The coding style is fully object-oriented. The company has been u
Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc
What is scaling and shearing? The scaling transformations alters the shape of an object and can be carried out by multiplying every vertex (x,y) by scaling factor Sx, Sy where
What do you mean by Perspective projection? Perspective projection is one in which the lines of projection are not parallel. Instead, they all converge at a single point known
An object has to be rotated about an axis passing through the points (1,0 ,1), (1,3,1) . What will be the resulting rotation matrix? Solution: The axis is parallel to y axis
MPEG-2 : MPEG-2 that is Moving Picture Experts Group format 2 is the standard used through DVD and is of a much higher quality than MPEG- 1. This format gives for 720 x 480 resolu
difference between vecgen algoritham and bresenham''s algori
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd