Multithreading and networking, JAVA Programming

Assignment Help:

This assignment has two main objectives. It aims to establish a basic familiarity with the Java API (Java Thread class) for creating multithreaded Java application, and the Java networking packages for creating a client-server Java application.

1. Objectives

 Apply Java multithreading concepts
 Make use of Java API "Net" package
 Make use of Java API "Swing" and "AWT" packages
 Handle generated events
 Comprises classes designed based on object-oriented concepts
 Makes use of Java programming fundamentals

2. Scope

You are required to build a calculator based on the client-server architecture. This means that for your calculator application, the GUI should be run as a client, and all calculations should be carried out by a server. Your server should be able to serve multiple clients concurrently, meaning that it should be a threaded server. Besides providing the required functionalities, your program should incorporate appropriate error handling. Comments are also to be inserted to improve program clarity.

3. Requirements

Your program must satisfy all the requirements as described in this section. Take note that all required input / output are carried out through a graphical user interface. Make use of what you have learnt pertaining to multithreading, networking, Java GUI and event handling concepts to design and build this application.

(a) Calculator Server

The server side of your application should perform calculations and serve multiple clients concurrently. As such, the following requirements must be satisfied at the server end:

1. The server should accept input, meaning numbers and operations required, from the client. After computation is completed, the output should be sent back to the client for display.

2. The server should serve multiple clients concurrently. The server should therefore be designed as a threaded server.

3. All possible exceptions (especially pertaining to TCP/IP networking) should be handled, with error messages being generated if exceptions are encountered.

(b) Calculator Client

The client side of your application should have two interfaces. The first interface allows a user to enter the hostname and port number so that the client can make a connection with the server first. If non-numerical characters are entered in the port number field, the user should be alerted and be given another chance to re-enter. If a connection cannot be made due to incorrect hostname/port number entered or server not started, the user should be alerted too and be given another chance to re-enter.

2253_calculator.png


Once a successful connection is made with the server, the main calculator interface will then be shown. The following requirements must be satisfied:

2022_calcyy.png

1. Your application must be able to execute simple operations (+, -, *, /, =) on both real numbers and integers.

2. When a number is divided by 0, "Error" must be displayed.

3. '=' button acts as a termination, as well as reset, button. This means that after you have pressed in '4', '-', '3', and then '=', the result '1' will be displayed. The next number button that you press will be the first number of your next string of operation.

4. 'C' is a reset button so if you decide to abort, you just have to press 'C' button and '0' will appear. After this, the next number button that you press will be the first number of your next string of operation.

5. 'Sqrt' will give the square root of a number. For example, when you pressed in '4' and then 'Sqrt', '2' will be shown in the display. However, when you pressed in '-', '2' and then 'Sqrt', "Error" will be displayed.

6. If you pressed a number button (say '2'), 'Pwr' button, a second number button (say '3') and then the '=' button, the result shown on the display will be 2 to the power of 3, which is 2*2*2 or '8'. If you press '-', '2', 'Pwr' and then '3', the result shown will be '-8'. If you press '1', 'Pwr' and then '0', the result shown will be '1'. If you press '0', 'Pwr' and then '1', the result shown will be '0'. If you press '0', 'Pwr' and then '0', "Error" will be shown.

7. The only way to display the input on the calculator display is by pressing the buttons.

8. Remember that ALL calculations must be performed by the server.

(c) Program Termination

Should a user decide to terminate the program, the 'Quit' button should be pressed. The connection with the server must be terminated properly before the program ends.

(d) Error Handling

Your program should be able to handle errors and exceptions. You should look out for other possible exceptions and handle them too.

(e) Execution Instructions

Please write clearly, on your report, the step-by-step instructions on running your application. It is important that you include the port number, server and client Java program name, and any other essential information required to run your application successfully.


Related Discussions:- Multithreading and networking

Padovan String, A Padovan string P(n) for a natural number n is defined as:...

A Padovan string P(n) for a natural number n is defined as: P(0)=''X'' P(1)=''Y'' P(2)=''Z'' for a string characters ''X'',''Y'',''Z'' only,and given value of n,write a program th

Define object lock and which kinds of object have locks, What do you think ...

What do you think about an object's lock and which kinds of object's have locks?

Elaborate vector or object oriented graphics, Elaborate Vector or Object or...

Elaborate Vector or Object oriented graphics along with at least one example. Object Oriented Graphics are the graphics that are commonly oriented towards the objects and have

How to write exception subclasses, How to Write Exception Subclasses ? ...

How to Write Exception Subclasses ? Most exception subclasses inherit all their functionality from the superclass. Each subclass majorly serves as a marker for a various types

Custom website technical specification document, Custom Website Technical S...

Custom Website Technical Specification Document A Solution provider / System Architect to interpret and speak with me and build business functional needs and a set of research d

OOP, differentiate between states and behaviors of n object

differentiate between states and behaviors of n object

Static variable, import java.text.NumberFormat; import java.util.Locale; p...

import java.text.NumberFormat; import java.util.Locale; public class Client {    // instance data    private String name;    private long income_this_year;    private double perce

Java, Write a program called Power that displays the positive powers of 2. ...

Write a program called Power that displays the positive powers of 2. When the user enters the exponent at a prompt, the program displays 2 to that power. The program halts when the

What is the use of mapmessage, A MapMessage carries name-value pair as its ...

A MapMessage carries name-value pair as its payload. Therefore its payload is same to the java.util.Properties object of Java. The values can be Java primitives or their wrappers

Api consumer, API consumer -This application should consume a third pa...

API consumer -This application should consume a third party API -You should use more than just one method of the API, I'd like to see at least 3 or 4 -Have some concept

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd