Multithreaded architecture, Computer Engineering

Assignment Help:

Multithreaded Architecture: It is clear now that if we give many contexts to multiple threads, then processors with multiple contexts are known as multithreaded systems. These systems are executed in a manner same to multitasking systems. A multithreaded processor will suspend the current context and switch to another. In this way, the processor will be busy most of the time and latency problems will also be optimized. Multithreaded architecture depends on the context switching time between the threads.

The switching time should be very small as compared to latency time.

The processor utilization or its efficiency can be calculated as: U = P / (P + I + S)

Where

P = useful processing time for which processor is busy

I = Idle time when processor is waiting

S = Context switch time used for changing the active thread on the processor.

The purpose of any parallel system is to keep U as high as possible. U will be high if I and S are negligible or very low. The thought of multithreading systems is to decrease I such that S is not increasing. If context-switching time is more when measure to idle time, then the purpose of multithreaded systems is lost.


Related Discussions:- Multithreaded architecture

What are the types of subroutines, What are the types of Subroutines? ...

What are the types of Subroutines? Internal Subroutines: The source code of the internal subroutines will be in the similar ABAP/4 program as the calling procedure (intern

How to add noise to an image in matlab, The function noise.m, now installed...

The function noise.m, now installed on ashland too, adds Gaussian, salt, uniform and pepper, additive or multiplicative noise to an image

State about the mp4- mpeg-4, MP4 (MPEG-4) MPEG-4 files are in a format ...

MP4 (MPEG-4) MPEG-4 files are in a format which can hold a mixture of multimedia objects like video, audio, animation, images etc. MP4 players again use compression technology

What are the differences between struts and units, What are the differences...

What are the differences between struts and units?  A warm up question. Units are static objects that exist from the start of the simulation right up to its end, whereas struts

Functions of an operating system, a) In multitasking Operating Systems, th...

a) In multitasking Operating Systems, there are two types of multitasking such as the "Preemptive Multitasking" and the "Cooperative Multitasking". Describe the two mentioned mult

Explain vector processing with pipelining, Vector Processing with Pipelinin...

Vector Processing with Pipelining Because in vector processing vector instructions execute the similar computation on various data operands repeatedly, vector processing is the

What is set screen, SET SCREEN With SET SCREEN the present screen simpl...

SET SCREEN With SET SCREEN the present screen simply specifies the next screen in the chain , control branches to this next screen  as soon as the current screen has been proce

Logical user-centered interactive design methodology, Question: Logical...

Question: Logical User-Centered Interactive Design Methodology is a methodology that identifies six clear stages to help in software development while keeping the user in mind.

What is "at exit-command", What is "at exit-command:? The flow logic K...

What is "at exit-command:? The flow logic Keyword at EXIT-COMMAND is a special addition to the MODULE statement in the Flow Logic .AT EXIT-COMMAND lets you call a module befor

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd