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Education courses, skills, and knowledge are sometimes taught of context because of lack of application of real time examples. To resolve this, educators are using multimedia to bring into their classrooms real-world examples to provide in-context framework important for learning. Multimedia and tools such as the Internet give Faculty instant access to millions of resources.
Examples
- Animation, Plug-in,VRML (3D)
- Latest and greatest regarding the world we live in
- mpeg
- Multimedia education software, "Talking Teacher
- Answers to questions via e-mail
- Several topics explained along with complete class notes
- Easy to understand science, Good presentation
- Good multimedia - RealAudio, Chat
What Is Computer Graphics? The term Graphics mean is Graphical Tricks. All image or picture is actually a graph and when various mathematical tricks are utilized to manipulate
Define the term -Monitoring Chemical and nuclear plants (monitoring key parameters), hospitals (monitoring patient's vital signs), burglar alarms (monitoring for intruders) etc
determine the tranformation matrix for reflection,computer graphics
To find out average unit normal vector at each polygon vertex At each polygon vertex as demonstrated by point V in the figure above, the normal vector is acquired by averaging
Computer simulation - Computer Aided Design Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digit
What you mean by parallel projection? Parallel projection is one in which z coordinates is discarded and parallel lines from every vertex on the object are extended unless the
Explain window to view port transformation
Explain about the Computer animation Computer animation is the art of creating moving images by computer software and hardware. For 3D animation, objects are designed on a
Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES. Observe if DDA line segment deflects from
Phong shading OR Normal Vector Interpolation Shading In Gouraud shading we were doing direct interpolation of intensities although a more exact method for rendering a polygon
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