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1. Suggest some mechanism(s) to lower the dispatch latency while scheduling for a real-time system.
Also, discuss any trade-off or consequent constraint associated with it, if any.
2. The Multi-level queue scheduling algorithm suffers from starvation problem. Suggest a solution to it. Further, state that whether starvation could affect the Multi-level feedback queue algorithm. Justify your answers.
3. Differentiate between a thread and a process from the viewpoint of process management.
Explain DosCreateThread Functions Used in the OS/2 DosCreateThread(&threadID,MyThreadFunction,arg,flags,stackSize) DosCreateThread creates a thread within the context of th
Garbage collectors trade space for time. If we collect all the time (which requires a lot of processing time), the GC allocator will use the least memory possible. On the other han
As mentioned earlier, the game engine will be used as the base of developing the Go game for the Android. This includes improving logic of the game, design good graphics and optim
advantages and disadvantages of monolithic and layered approach
Explain Processing Predefined Application Protocols Implementing and swift processing of predefined application protocols is sure to improve performance of server - side applic
Briefly discuss on page replacement? Page replacement approach is fixed as follows. If no frame is free, we search one that is not presently being used and free it. We can fre
The swapper work s on the biggest scheduling priority. Initially it will look for any sleeping process, if not get then it will see for the ready-to-run process for swapping. Bu
WHAT IS ACYCLIC GRAPH DIRECTORY
Explain the Request or Response interface The Request/Response interface is ideal for a message based client-server interaction. By modeling components to interact via a reque
Question: (a) Write down short notes on the different versions of Windows server 2003 mentioned below: 1. Windows Server 2003, Web Edition 2. Windows Server 2003, Stand
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