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MULTICASTING:
The answer to above problem is multicasting. It is the normal form of broadcasting. It acts like broadcasting however it does not broadcast frames automatically to the CPU.
The interface hardware is programmed in advance to receive some frames that have multicast address as the destination address. If an application needs to receive some frames then it program the interface hardware to receive an additional set of addresses.
The interface hardware frame then starts accepting three kinds of frames:
MULTICAST ADDRESSING:
We take an example of computers executing an audio program. We see that they may accept audio frames if the interface are programmed to received them and the other devices that are not running that audio programs will not waste sources
The address for a device as it is recognized at the Media Access Control (MAC) layer in the network architecture. MAC address is usually stored in ROM on the network adapter card a
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State the methods to keep the attackers at bay Another best methods to keep the attackers at bay is known as network address translator or NAT. The philosophy behind the design
a) Used for sending e-mail. b) Uses port 25.
a) Consider that a host is sending a frame of 1200 bytes to another host found 20 Kilometers away. (Assume that switching delay is negligible) i) Calculate the total latency (
network design for company
Large data packets result in fewer load because a smaller part of the packet is used for header information. Optimum networks use 4kB data packets or larger. Large data packets
Question 1 Who initiates the ‘Trap' message? When is this message generated? Question 2 Discuss the features of a typical Network Management System.List (Fault Management,
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Switching via memory Traditional computers with switching between input and output being doen under direct control of the CPU input and output ports functioned as tr
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