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Introduction to MOVE Verb:
The aim of this section is to introduce the learner how to move data from one place to the other place in the memory. This is completed with the help of MOVE verb. The syntax, rules and the illustrations will make the learner to understand the MOVE verb.
SYNTAX OF MOVE VERB:
The common form of the MOVE verb is as shown below:
PERFORM WITH TIMES OPTION: The format of a PERFORM TIMES statement is as shown below: Illustration: A) Perform the para-2 5 times. In this situation the specifie
STATEMENTS FOR SEQUENTIAL FILES: A basic operation on a file includes the reading and writing of its records. Whenever the file is sequential, there are three verbs for the
PROGRAM FOR SIMPLE PERFORM: We have to write a program to elaborate simple PERFORM statement Identification division. Program- id. Perf1. Environment division. Da
MULTIPLY VERB: The Multiply Verb causes one or more multiplicands to be multiplied by the multiplier and to store the products. The form of the MULTIPLY verb is as shown be
Literals: The actual values can too appear in a program. These values are termed as literals. For illustration, the statement MOVE 0 TO TOTAL indicates that the value zero wil
Column and Field in COBOL program: In COBOL there are 2 types of entries termed as margin A and margin B entries. The Margin A entries start from the column 8, 9, 10 or 11 and
PERFORM STATEMENT: The PERFORM statement can be used to execute the group of consecutive statements written elsewhere in the program. We refer to this group of statements a
COMPOUND CONDITION: The two simple conditions can be connected by the logical operators AND or OR to form a compound condition (also termed as combined condition). When two co
Example of constructing an arithmetic expression: An arithmetic expression may be proceeded by a + or - sign. These operations are known as unary + or unary - operators. Il
Figurative Constants: The Figurative constants have several fixed names and the compiler recognizes these names and it sets up the equivalent values in the object program.
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